Examples of ShortCutInit


Examples of com.l2client.network.game.ServerPackets.ShortCutInit

        break;
      case 0x44:
//        pa = new ShortCutRegister();
        break;
      case 0x45:
        pa = new ShortCutInit();
        break;
      case 0x47:
        pa = new StopMove();
        break;
      case 0x48:
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Examples of com.l2jfrozen.gameserver.network.serverpackets.ShortCutInit

    sendPacket(new ClientSetTime()); // SetClientTime
    sendPacket(new UserInfo(activeChar)); //
    sendPacket(new HennaInfo(activeChar));
    sendPacket(new FriendList(activeChar));
    sendPacket(new ItemList(activeChar, false));
    sendPacket(new ShortCutInit(activeChar));

    // Send all skills to char
    activeChar.sendSkillList();
   
    if(RankPvpSystemConfig.NICK_COLOR_ENABLED || RankPvpSystemConfig.TITLE_COLOR_ENABLED)
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Examples of com.l2jfrozen.gameserver.network.serverpackets.ShortCutInit

    sendPacket(new UserInfo(activeChar));
    sendPacket(new HennaInfo(activeChar));
    sendPacket(new FriendList(activeChar));
    sendPacket(new ItemList(activeChar, false));
    sendPacket(new ShortCutInit(activeChar));
    activeChar.broadcastUserInfo();
    activeChar.sendPacket(new EtcStatusUpdate(activeChar));
  }
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Examples of com.l2jfrozen.gameserver.network.serverpackets.ShortCutInit

    // Clear resurrect xp calculation
    setExpBeforeDeath(0);
    _macroses.restore();
    _macroses.sendUpdate();
    _shortCuts.restore();
    sendPacket(new ShortCutInit(this));

    // Rebirth Caller - if player has any skills, they will be granted them.
    if(Config.REBIRTH_ENABLE)
       L2Rebirth.getInstance().grantRebirthSkills(this);
   
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Examples of com.l2jfrozen.gameserver.network.serverpackets.ShortCutInit

      }

      item = null;
    }

    _owner.sendPacket(new ShortCutInit(_owner));

    for(int shotId : _owner.getAutoSoulShot().values())
    {
      _owner.sendPacket(new ExAutoSoulShot(shotId, 1));
    }
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Examples of l2p.gameserver.serverpackets.ShortCutInit

    deleteShortCutFromDb(old);
    // При удалении с панели скила, на оффе шлется полный инит ярлыков
    // Обработка удаления предметных ярлыков - клиент сайд.
    if(old.type == L2ShortCut.TYPE_SKILL)
    {
      player.sendPacket(new ShortCutInit(player));
      for(int shotId : player.getAutoSoulShot())
      {
        player.sendPacket(new ExAutoSoulShot(shotId, true));
      }
    }
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Examples of l2p.gameserver.serverpackets.ShortCutInit

         * TODO SignsSky в Kamael заменен пакетом SSQInfo
         * if(SevenSigns.getInstance().isSealValidationPeriod())
         *  activeChar.sendPacket(new SignsSky());
         */
    activeChar.getMacroses().sendUpdate();
    sendPacket(new HennaInfo(activeChar), new ItemList(activeChar, false), new ShortCutInit(activeChar), new SkillList(activeChar), Msg.WELCOME);
    Announcements.getInstance().showAnnouncements(activeChar);
    //add char to online characters
    activeChar.setOnlineStatus(true);
    // Вызов всех хэндлеров, определенных в скриптах
    if(first)
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Examples of l2p.gameserver.serverpackets.ShortCutInit

      return;
    }
    player.getInventory().unEquipItemInBodySlotAndNotify(item.getBodyPart(), item);
    player.sendPacket(new InventoryUpdate().addRemovedItem(item));
    item.setItemId(itemtoexchange);
    player.sendPacket(new ShortCutInit(player));
    for(int shotId : player.getAutoSoulShot())
    {
      player.sendPacket(new ExAutoSoulShot(shotId, true));
    }
    player.sendPacket(new InventoryUpdate().addNewItem(item));
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Examples of lineage2.gameserver.network.serverpackets.ShortCutInit

    activeChar.sendPacket(new ExBR_PremiumState(activeChar, activeChar.hasBonus()));
   
    activeChar.getMacroses().sendUpdate(0x01, 0, true);
        activeChar.sendPacket(new SSQInfo(), new HennaInfo(activeChar));
    activeChar.sendItemList(false);
    activeChar.sendPacket(new ShortCutInit(activeChar));
        activeChar.sendPacket(new ShortCutInit(activeChar), new SkillList(activeChar), new SkillCoolTime(activeChar));
    activeChar.sendPacket(new SkillCoolTime(activeChar));
    //activeChar.sendPacket(new ExCastleState(_castle));
        activeChar.sendPacket(new ExVitalityEffectInfo(activeChar));
    for(Castle castle : ResidenceHolder.getInstance().getResidenceList(Castle.class))
    {
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Examples of lineage2.gameserver.network.serverpackets.ShortCutInit

      return;
    }
    deleteShortCutFromDb(old);
    if (old.getType() == ShortCut.TYPE_SKILL)
    {
      player.sendPacket(new ShortCutInit(player));
      for (int shotId : player.getAutoSoulShot())
      {
        player.sendPacket(new ExAutoSoulShot(shotId, true));
      }
    }
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