Examples of ShortCutInit


Examples of lineage2.gameserver.network.serverpackets.ShortCutInit

      return;
    }
    player.getInventory().unEquipItem(item);
    player.sendPacket(new InventoryUpdate().addRemovedItem(item));
    item.setItemId(itemId);
    player.sendPacket(new ShortCutInit(player));
    for (int shotId : player.getAutoSoulShot())
    {
      player.sendPacket(new ExAutoSoulShot(shotId, true));
    }
    player.sendPacket(new InventoryUpdate().addNewItem(item));
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Examples of lineage2.gameserver.network.serverpackets.ShortCutInit

      EffectsDAO.getInstance().restoreEffects(this);
      restoreDisableSkills();
      setCurrentHpMp(newActiveSub.getHp(), newActiveSub.getMp());
      setCurrentCp(newActiveSub.getCp());
      _shortCuts.restore();
      sendPacket(new ShortCutInit(this));
      for (int shotId : getAutoSoulShot())
      {
        sendPacket(new ExAutoSoulShot(shotId, true));
      }
      sendPacket(new SkillCoolTime(this));
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Examples of lineage2.gameserver.network.serverpackets.ShortCutInit

      }
    }
    super.setTransformation(transformationId);
    sendPacket(new ExBasicActionList(this));
    sendSkillList();
    sendPacket(new ShortCutInit(this));
    for (int shotId : getAutoSoulShot())
    {
      sendPacket(new ExAutoSoulShot(shotId, true));
    }
    if(transformationId == 0)
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Examples of net.sf.l2j.gameserver.serverpackets.ShortCutInit

        sendPacket(new FriendList(activeChar));

        sendPacket(new ItemList(activeChar, false));

        sendPacket(new ShortCutInit(activeChar));

        SystemMessage sm = new SystemMessage(SystemMessageId.WELCOME_TO_LINEAGE);
        sendPacket(sm);

        sm = new SystemMessage(SystemMessageId.S1_S2);
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Examples of net.sf.l2j.gameserver.serverpackets.ShortCutInit

            _owner.removeAutoSoulShot(item.getItemId());
              _owner.sendPacket(new ExAutoSoulShot(item.getItemId(), 0));
          }
    }

        _owner.sendPacket(new ShortCutInit(_owner));

        for (int shotId : _owner.getAutoSoulShot().values())
            _owner.sendPacket(new ExAutoSoulShot(shotId, 1));
    }
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Examples of net.sf.l2j.gameserver.serverpackets.ShortCutInit

    setExpBeforeDeath(0);
   
    // _macroses.restore();
    // _macroses.sendUpdate();
    _shortCuts.restore();
    sendPacket(new ShortCutInit(this));
   
    broadcastPacket(new SocialAction(getObjectId(), 15));
   
    // decayMe();
    // spawnMe(getX(), getY(), getZ());
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