Examples of PledgeShowInfoUpdate


Examples of l2p.gameserver.serverpackets.PledgeShowInfoUpdate

          {
            L2Clan clan = ClanTable.getInstance().getClan(clanId);
            if(clan != null)
            {
              clan.incReputation(100, true, "SevenSignsFestival");
              clan.broadcastToOnlineMembers(new PledgeShowInfoUpdate(clan));
              SystemMessage sm = new SystemMessage(SystemMessage.CLAN_MEMBER_S1_WAS_AN_ACTIVE_MEMBER_OF_THE_HIGHEST_RANKED_PARTY_IN_THE_FESTIVAL_OF_DARKNESS_S2_POINTS_HAVE_BEEN_ADDED_TO_YOUR_CLAN_REPUTATION_SCORE);
              sm.addString(rset.getString("char_name"));
              sm.addNumber(100);
              clan.broadcastToOnlineMembers(sm);
            }
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Examples of l2p.gameserver.serverpackets.PledgeShowInfoUpdate

      packets.clear();
    }
    if(activeChar.getClan() != null)
    {
      notifyClanMembers(activeChar);
      sendPacket(new PledgeShowMemberListAll(activeChar.getClan(), activeChar), new PledgeShowInfoUpdate(activeChar.getClan()), new PledgeSkillList(activeChar.getClan()));
      if(activeChar.getClan().isAttacker())
      {
        activeChar.setSiegeState(1);
      }
      else if(activeChar.getClan().isDefender())
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Examples of l2p.gameserver.serverpackets.PledgeShowInfoUpdate

      {
        if(updateList)
        {
          member.getPlayer().sendPacket(Msg.PledgeShowMemberListDeleteAll, new PledgeShowMemberListAll(this, member.getPlayer()));
        }
        member.getPlayer().sendPacket(new PledgeShowInfoUpdate(this));
        if(needUserInfo)
        {
          member.getPlayer().broadcastUserInfo(true);
        }
        if(relation)
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Examples of l2p.gameserver.serverpackets.PledgeShowInfoUpdate

      }
    }
    if(_reputation != rep)
    {
      _reputation = rep;
      broadcastToOnlineMembers(new PledgeShowInfoUpdate(this));
    }
    updateClanInDB();
  }
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Examples of l2p.gameserver.serverpackets.PledgeShowInfoUpdate

        {
          activeChar.setLvlJoinedAcademy(activeChar.getLevel());
        }
        clan.getClanMember(activeChar.getName()).setPowerGrade(clan.getAffiliationRank(activeChar.getPledgeType()));
        clan.broadcastToOtherOnlineMembers(new PledgeShowMemberListAdd(clan.getClanMember(activeChar.getName())), activeChar);
        clan.broadcastToOnlineMembers(new SystemMessage(SystemMessage.S1_HAS_JOINED_THE_CLAN).addString(activeChar.getName()), new PledgeShowInfoUpdate(clan));
        // this activates the clan tab on the new member
        activeChar.sendPacket(Msg.ENTERED_THE_CLAN, new PledgeShowMemberListAll(clan, activeChar));
        activeChar.setLeaveClanTime(0);
        activeChar.updatePledgeClass();
        clan.addAndShowSkillsToPlayer(activeChar);
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Examples of l2p.gameserver.serverpackets.PledgeShowInfoUpdate

      // clan name is already taken
      player.sendPacket(Msg.THIS_NAME_ALREADY_EXISTS);
      return;
    }
    // should be update packet only
    player.sendPacket(new PledgeShowInfoUpdate(clan), new PledgeShowMemberListAll(clan, player), Msg.CLAN_HAS_BEEN_CREATED);
    player.updatePledgeClass();
    player.broadcastUserInfo(true);
  }
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Examples of l2p.gameserver.serverpackets.PledgeShowInfoUpdate

      if(clan.getLevel() == 5)
      {
        player.sendPacket(Msg.NOW_THAT_YOUR_CLAN_LEVEL_IS_ABOVE_LEVEL_5_IT_CAN_ACCUMULATE_CLAN_REPUTATION_POINTS);
      }
      // notify all the members about it
      PledgeShowInfoUpdate pu = new PledgeShowInfoUpdate(clan);
      PledgeStatusChanged ps = new PledgeStatusChanged(clan);
      for(L2ClanMember mbr : clan.getMembers())
      {
        if(mbr.isOnline())
        {
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Examples of l2p.gameserver.serverpackets.PledgeShowInfoUpdate

    {
      if(player.getFame() >= 1000 && player.getClassId().level() >= 2 && player.getClan() != null && player.getClan().getLevel() >= 5)
      {
        player.setFame(player.getFame() - 1000, "CRP");
        player.getClan().incReputation(50, false, "FameManager from " + player.getName());
        player.getClan().broadcastToOnlineMembers(new PledgeShowInfoUpdate(player.getClan()));
        player.sendPacket(Msg.ACQUIRED_50_CLAN_FAME_POINTS);
        html.setFile("data/html/default/" + getNpcId() + "-5.htm");
      }
      else
      {
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Examples of lineage2.gameserver.network.serverpackets.PledgeShowInfoUpdate

    }
    if (activeChar.getClan() != null)
    {
      notifyClanMembers(activeChar);
      activeChar.sendPacket(activeChar.getClan().listAll());
      activeChar.sendPacket(new PledgeShowInfoUpdate(activeChar.getClan()), new PledgeSkillList(activeChar.getClan()));
    }
    if (first && Config.ALLOW_WEDDING)
    {
      CoupleManager.getInstance().engage(activeChar);
      CoupleManager.getInstance().notifyPartner(activeChar);
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Examples of lineage2.gameserver.network.serverpackets.PledgeShowInfoUpdate

   * @param relation boolean
   */
  public void broadcastClanStatus(boolean updateList, boolean needUserInfo, boolean relation)
  {
    List<L2GameServerPacket> listAll = updateList ? listAll() : null;
    PledgeShowInfoUpdate update = new PledgeShowInfoUpdate(this);
    for (UnitMember member : this)
    {
      if (member.isOnline())
      {
        if (updateList)
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