Examples of PlayOK


Examples of com.l2client.network.login.ServerPackets.PlayOK

          pa = new PlayFailed();
          // TODO what to do next, back to server list?
          break;
        case 0x07:
          log.info("Received play ok");
          pa = new PlayOK(gameServers[selectedServer]);
          break;
        default:
          log.severe("Unhandled packet in Loginserver with id:"
              + raw[2]);
        }
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Examples of com.l2jfrozen.loginserver.network.serverpackets.PlayOk

    if(!Config.SHOW_LICENCE || sk.checkLoginPair(_skey1, _skey2))
    {
      if(LoginController.getInstance().isLoginPossible(getClient(), _serverId))
      {
        getClient().setJoinedGS(true);
        getClient().sendPacket(new PlayOk(sk));
      }
      else
      {
        getClient().close(PlayFailReason.REASON_TOO_MANY_PLAYERS);
      }
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Examples of l2p.loginserver.serverpackets.PlayOk

    SessionKey sk = getClient().getSessionKey();
    if(sk.checkLoginPair(_skey1, _skey2))
    {
      if(LoginController.getInstance().isLoginPossible(getClient(), _serverId))
      {
        getClient().sendPacket(new PlayOk(sk));
      }
      else
      {
        getClient().close(LoginFailReason.REASON_ACCESS_FAILED);
      }
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Examples of lineage2.loginserver.serverpackets.PlayOk

      client.close(LoginFailReason.REASON_ACCESS_FAILED);
      return;
    }
    account.setLastServer(_serverId);
    account.update();
    client.close(new PlayOk(skey));
  }
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Examples of net.sf.l2j.loginserver.serverpackets.PlayOk

    if (!Config.SHOW_LICENCE || sk.checkLoginPair(_skey1, _skey2))
    {
      if (LoginController.getInstance().isLoginPossible(getClient(), _serverId))
      {
        getClient().setJoinedGS(true);
        getClient().sendPacket(new PlayOk(sk));
      }
      else
      {
        getClient().close(PlayFailReason.REASON_TOO_MANY_PLAYERS);
      }
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