Package com.l2jfrozen.loginserver.network.clientpackets

Source Code of com.l2jfrozen.loginserver.network.clientpackets.RequestServerLogin

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.loginserver.network.clientpackets;

import com.l2jfrozen.Config;
import com.l2jfrozen.loginserver.LoginController;
import com.l2jfrozen.loginserver.SessionKey;
import com.l2jfrozen.loginserver.network.serverpackets.LoginFail.LoginFailReason;
import com.l2jfrozen.loginserver.network.serverpackets.PlayFail.PlayFailReason;
import com.l2jfrozen.loginserver.network.serverpackets.PlayOk;

/**
* Fromat is ddc d: first part of session id d: second part of session id c: server ID
*/
public class RequestServerLogin extends L2LoginClientPacket
{
  private int _skey1;
  private int _skey2;
  private int _serverId;

  /**
   * @return
   */
  public int getSessionKey1()
  {
    return _skey1;
  }

  /**
   * @return
   */
  public int getSessionKey2()
  {
    return _skey2;
  }

  /**
   * @return
   */
  public int getServerID()
  {
    return _serverId;
  }

  @Override
  public boolean readImpl()
  {
    if (super._buf.remaining() >= 9)
    {
      _skey1 = readD();
      _skey2 = readD();
      _serverId = readC();
      return true;
    }
    return false;
  }
 
  @Override
  public void run()
  {
    SessionKey sk = getClient().getSessionKey();

    // if we didnt showed the license we cant check these values
    if(!Config.SHOW_LICENCE || sk.checkLoginPair(_skey1, _skey2))
    {
      if(LoginController.getInstance().isLoginPossible(getClient(), _serverId))
      {
        getClient().setJoinedGS(true);
        getClient().sendPacket(new PlayOk(sk));
      }
      else
      {
        getClient().close(PlayFailReason.REASON_TOO_MANY_PLAYERS);
      }
    }
    else
    {
      getClient().close(LoginFailReason.REASON_ACCESS_FAILED);
    }
  }
}
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