dispatchMouseEvent("mouseover", evt, true);
}
public void mouseExited(GraphicsNodeMouseEvent evt) {
Point clientXY = getClientMouseLocation(evt.getPoint2D());
GraphicsNode node = evt.getGraphicsNode();
Element targetElement = getEventTarget(node, clientXY);
if (lastTargetElement != null) {
dispatchMouseEvent("mouseout",
lastTargetElement, // target
targetElement, // relatedTarget