Package net.minecraftforge.fluids.FluidContainerRegistry

Examples of net.minecraftforge.fluids.FluidContainerRegistry.FluidContainerData


  /* ISPECIALINVENTORY */
  @Override
  public int addItem(ItemStack stack, boolean doAdd, ForgeDirection from) {

    FluidContainerData container = LiquidHelper.getLiquidContainer(stack);
    if (container != null && resourceTank.accepts(container.fluid.getFluid())) {
      return inventory.addStack(stack, SLOT_PRODUCT, 1, false, doAdd);
    }

    // Try to add to resource slot if input is from top or bottom.
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      if (fluid == null || fluid.amount <= 0)
        return itemstack;

      // Check whether there is valid container for the liquid.
      FluidContainerData container = LiquidHelper.getEmptyContainer(itemstack, fluid);
      if (container == null)
        return itemstack;

      // Search for a slot to stow a filled container in player's
      // inventory
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    world.spawnEntityInWorld(entityitem);

  }

  public static void replenishByContainer(TileForestry tile, ItemStack inventoryStack, StandardTank tank) {
    FluidContainerData container = LiquidHelper.getLiquidContainer(inventoryStack);
    replenishByContainer(tile, inventoryStack, container, tank);
  }
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    if (worldObj.getTotalWorldTime() % 20 * 10 != 0)
      return;

    // Check if we have suitable items waiting in the item slot
    if (canInventory.getStackInSlot(0) != null) {
      FluidContainerData container = LiquidHelper.getLiquidContainer(canInventory.getStackInSlot(0));
      if (container != null &&
          (container.fluid.getFluid() == FluidRegistry.WATER || container.fluid.getFluid() == FluidRegistry.LAVA)) {

        canInventory.setInventorySlotContents(0, StackUtils.replenishByContainer(this, canInventory.getStackInSlot(0), container, liquidTank));
        if (canInventory.getStackInSlot(0).stackSize <= 0)
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        return registerContainer(liquid, filled, empty);
    }

    private static boolean registerContainer(FluidStack fluidStack, ItemStack filled, ItemStack empty) {
        if (empty != null) {
            FluidContainerData container = new FluidContainerData(fluidStack, filled, empty);
            registerContainer(container);
            return true;
        }
        return false;
    }
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            }
            else
                TinkerSmeltery.moltenIronFluid.setBlock(TinkerSmeltery.moltenIron);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenIronFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenIronFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 0), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenGoldFluid = new Fluid("gold.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isGoldPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenGoldFluid);
        TinkerSmeltery.moltenGold = new TConstructFluid(TinkerSmeltery.moltenGoldFluid, Material.lava, "liquid_gold").setBlockName("fluid.molten.gold");
        GameRegistry.registerBlock(TinkerSmeltery.moltenGold, "fluid.molten.gold");
        if (isGoldPreReg)
        {
            TinkerSmeltery.moltenGoldFluid = FluidRegistry.getFluid("gold.molten");
            Block regMoltenGoldBlock = TinkerSmeltery.moltenGoldFluid.getBlock();
            if (regMoltenGoldBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenGold).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenGold = regMoltenGoldBlock;
            }
            else
                TinkerSmeltery.moltenGoldFluid.setBlock(TinkerSmeltery.moltenGold);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenGoldFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenGoldFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 1), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenCopperFluid = new Fluid("copper.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isCopperPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenCopperFluid);
        TinkerSmeltery.moltenCopper = new TConstructFluid(TinkerSmeltery.moltenCopperFluid, Material.lava, "liquid_copper").setBlockName("fluid.molten.copper");
        GameRegistry.registerBlock(TinkerSmeltery.moltenCopper, "fluid.molten.copper");
        if (isCopperPreReg)
        {
            TinkerSmeltery.moltenCopperFluid = FluidRegistry.getFluid("copper.molten");
            Block regMoltenCopperBlock = TinkerSmeltery.moltenCopperFluid.getBlock();
            if (regMoltenCopperBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenCopper).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenCopper = regMoltenCopperBlock;
            }
            else
                TinkerSmeltery.moltenCopperFluid.setBlock(TinkerSmeltery.moltenCopper);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenCopperFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenCopperFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 2), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenTinFluid = new Fluid("tin.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isTinPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenTinFluid);
        TinkerSmeltery.moltenTin = new TConstructFluid(TinkerSmeltery.moltenTinFluid, Material.lava, "liquid_tin").setBlockName("fluid.molten.tin");
        GameRegistry.registerBlock(TinkerSmeltery.moltenTin, "fluid.molten.tin");
        if (isTinPreReg)
        {
            TinkerSmeltery.moltenTinFluid = FluidRegistry.getFluid("tin.molten");
            Block regMoltenTinBlock = TinkerSmeltery.moltenTinFluid.getBlock();
            if (regMoltenTinBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenTin).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenTin = regMoltenTinBlock;
            }
            else
                TinkerSmeltery.moltenTinFluid.setBlock(TinkerSmeltery.moltenTin);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenTinFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenTinFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 3), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenAluminumFluid = new Fluid("aluminum.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isAluminumPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenAluminumFluid);
        TinkerSmeltery.moltenAluminum = new TConstructFluid(TinkerSmeltery.moltenAluminumFluid, Material.lava, "liquid_aluminum").setBlockName("fluid.molten.aluminum");
        GameRegistry.registerBlock(TinkerSmeltery.moltenAluminum, "fluid.molten.aluminum");
        if (isAluminumPreReg)
        {
            TinkerSmeltery.moltenAluminumFluid = FluidRegistry.getFluid("aluminum.molten");
            Block regMoltenAluminumBlock = TinkerSmeltery.moltenAluminumFluid.getBlock();
            if (regMoltenAluminumBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenAluminum).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenAluminum = regMoltenAluminumBlock;
            }
            else
                TinkerSmeltery.moltenAluminumFluid.setBlock(TinkerSmeltery.moltenAluminum);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenAluminumFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenAluminumFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 4), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenCobaltFluid = new Fluid("cobalt.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isCobaltPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenCobaltFluid);
        TinkerSmeltery.moltenCobalt = new TConstructFluid(TinkerSmeltery.moltenCobaltFluid, Material.lava, "liquid_cobalt").setBlockName("fluid.molten.cobalt");
        GameRegistry.registerBlock(TinkerSmeltery.moltenCobalt, "fluid.molten.cobalt");
        if (isCobaltPreReg)
        {
            TinkerSmeltery.moltenCobaltFluid = FluidRegistry.getFluid("cobalt.molten");
            Block regMoltenCobaltBlock = TinkerSmeltery.moltenCobaltFluid.getBlock();
            if (regMoltenCobaltBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenCobalt).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenCobalt = regMoltenCobaltBlock;
            }
            else
                TinkerSmeltery.moltenCobaltFluid.setBlock(TinkerSmeltery.moltenCobalt);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenCobaltFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenCobaltFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 5), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenArditeFluid = new Fluid("ardite.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isArditePreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenArditeFluid);
        TinkerSmeltery.moltenArdite = new TConstructFluid(TinkerSmeltery.moltenArditeFluid, Material.lava, "liquid_ardite").setBlockName("fluid.molten.ardite");
        GameRegistry.registerBlock(TinkerSmeltery.moltenArdite, "fluid.molten.ardite");
        if (isArditePreReg)
        {
            TinkerSmeltery.moltenArditeFluid.setBlock(TinkerSmeltery.moltenArdite);
            Block regMoltenArditeBlock = TinkerSmeltery.moltenArditeFluid.getBlock();
            if (regMoltenArditeBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenArdite).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenArdite = regMoltenArditeBlock;
            }
            else
                TinkerSmeltery.moltenArditeFluid = FluidRegistry.getFluid("ardite.molten");
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenArditeFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenArditeFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 6), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenBronzeFluid = new Fluid("bronze.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isBronzeFluid = !FluidRegistry.registerFluid(TinkerSmeltery.moltenBronzeFluid);
        TinkerSmeltery.moltenBronze = new TConstructFluid(TinkerSmeltery.moltenBronzeFluid, Material.lava, "liquid_bronze").setBlockName("fluid.molten.bronze");
        GameRegistry.registerBlock(TinkerSmeltery.moltenBronze, "fluid.molten.bronze");
        if (isBronzeFluid)
        {
            TinkerSmeltery.moltenBronzeFluid = FluidRegistry.getFluid("bronze.molten");
            Block regMoltenBronzeBlock = TinkerSmeltery.moltenBronzeFluid.getBlock();
            if (regMoltenBronzeBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenBronze).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenBronze = regMoltenBronzeBlock;
            }
            else
                TinkerSmeltery.moltenBronzeFluid.setBlock(TinkerSmeltery.moltenBronze);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenBronzeFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenBronzeFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 7), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenAlubrassFluid = new Fluid("aluminumbrass.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isAlubrassPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenAlubrassFluid);
        TinkerSmeltery.moltenAlubrass = new TConstructFluid(TinkerSmeltery.moltenAlubrassFluid, Material.lava, "liquid_alubrass").setBlockName("fluid.molten.alubrass");
        GameRegistry.registerBlock(TinkerSmeltery.moltenAlubrass, "fluid.molten.alubrass");
        if (isAlubrassPreReg)
        {
            TinkerSmeltery.moltenAlubrassFluid = FluidRegistry.getFluid("aluminumbrass.molten");
            Block regMoltenAlubrassBlock = TinkerSmeltery.moltenAlubrassFluid.getBlock();
            if (regMoltenAlubrassBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenAlubrass).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenAlubrass = regMoltenAlubrassBlock;
            }
            else
                TinkerSmeltery.moltenAlubrassFluid.setBlock(TinkerSmeltery.moltenAlubrass);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenAlubrassFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenAlubrassFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 8), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenManyullynFluid = new Fluid("manyullyn.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isManyullynPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenManyullynFluid);
        TinkerSmeltery.moltenManyullyn = new TConstructFluid(TinkerSmeltery.moltenManyullynFluid, Material.lava, "liquid_manyullyn").setBlockName("fluid.molten.manyullyn");
        GameRegistry.registerBlock(TinkerSmeltery.moltenManyullyn, "fluid.molten.manyullyn");
        if (isManyullynPreReg)
        {
            TinkerSmeltery.moltenManyullynFluid = FluidRegistry.getFluid("manyullyn.molten");
            Block regMoltenManyullyn = TinkerSmeltery.moltenManyullynFluid.getBlock();
            if (regMoltenManyullyn != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenManyullyn).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenManyullyn = regMoltenManyullyn;
            }
            else
                TinkerSmeltery.moltenManyullynFluid.setBlock(TinkerSmeltery.moltenManyullyn);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenManyullynFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenManyullynFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 9), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenAlumiteFluid = new Fluid("alumite.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isAlumitePreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenAlumiteFluid);
        TinkerSmeltery.moltenAlumite = new TConstructFluid(TinkerSmeltery.moltenAlumiteFluid, Material.lava, "liquid_alumite").setBlockName("fluid.molten.alumite");
        GameRegistry.registerBlock(TinkerSmeltery.moltenAlumite, "fluid.molten.alumite");
        if (isAlumitePreReg)
        {
            TinkerSmeltery.moltenAlumiteFluid = FluidRegistry.getFluid("alumite.molten");
            Block regMoltenAlumiteBlock = TinkerSmeltery.moltenAlumiteFluid.getBlock();
            if (regMoltenAlumiteBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenAlumite).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenAlumite = regMoltenAlumiteBlock;
            }
            else
                TinkerSmeltery.moltenAlumiteFluid.setBlock(TinkerSmeltery.moltenAlumite);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenAlumiteFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenAlumiteFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 10), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenObsidianFluid = new Fluid("obsidian.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isObsidianPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenObsidianFluid);
        TinkerSmeltery.moltenObsidian = new TConstructFluid(TinkerSmeltery.moltenObsidianFluid, Material.lava, "liquid_obsidian").setBlockName("fluid.molten.obsidian");
        GameRegistry.registerBlock(TinkerSmeltery.moltenObsidian, "fluid.molten.obsidian");
        if (isObsidianPreReg)
        {
            TinkerSmeltery.moltenObsidianFluid = FluidRegistry.getFluid("obsidian.molten");
            Block regMoltenObsidianBlock = TinkerSmeltery.moltenObsidianFluid.getBlock();
            if (regMoltenObsidianBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenObsidian).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenObsidian = regMoltenObsidianBlock;
            }
            else
                TinkerSmeltery.moltenObsidianFluid.setBlock(TinkerSmeltery.moltenObsidian);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenObsidianFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenObsidianFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 11), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenSteelFluid = new Fluid("steel.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isSteelPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenSteelFluid);
        TinkerSmeltery.moltenSteel = new TConstructFluid(TinkerSmeltery.moltenSteelFluid, Material.lava, "liquid_steel").setBlockName("fluid.molten.steel");
        GameRegistry.registerBlock(TinkerSmeltery.moltenSteel, "fluid.molten.steel");
        if (isSteelPreReg)
        {
            TinkerSmeltery.moltenSteelFluid = FluidRegistry.getFluid("steel.molten");
            Block regMoltenSteelBlock = TinkerSmeltery.moltenSteelFluid.getBlock();
            if (regMoltenSteelBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenSteel).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenSteel = regMoltenSteelBlock;
            }
            else
                TinkerSmeltery.moltenSteelFluid.setBlock(TinkerSmeltery.moltenSteel);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenSteelFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenSteelFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 12), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenGlassFluid = new Fluid("glass.molten").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isGlassPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenGlassFluid);
        TinkerSmeltery.moltenGlass = new TConstructFluid(TinkerSmeltery.moltenGlassFluid, Material.lava, "liquid_glass", true).setBlockName("fluid.molten.glass");
        GameRegistry.registerBlock(TinkerSmeltery.moltenGlass, "fluid.molten.glass");
        if (isGlassPreReg)
        {
            TinkerSmeltery.moltenGlassFluid = FluidRegistry.getFluid("glass.molten");
            Block regMoltenGlassBlock = TinkerSmeltery.moltenGlassFluid.getBlock();
            if (regMoltenGlassBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenGlass).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenGlass = regMoltenGlassBlock;
            }
            else
                TinkerSmeltery.moltenGlassFluid.setBlock(TinkerSmeltery.moltenGlass);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenGlassFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenGlassFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 13), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenStoneFluid = new Fluid("stone.seared").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isStonePreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenStoneFluid);
        TinkerSmeltery.moltenStone = new TConstructFluid(TinkerSmeltery.moltenStoneFluid, Material.lava, "liquid_stone").setBlockName("molten.stone");
        GameRegistry.registerBlock(TinkerSmeltery.moltenStone, "molten.stone");
        if (isStonePreReg)
        {
            TinkerSmeltery.moltenStoneFluid = FluidRegistry.getFluid("stone.seared");
            Block regMoltenStoneBlock = TinkerSmeltery.moltenStoneFluid.getBlock();
            if (regMoltenStoneBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenStone).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenStone = regMoltenStoneBlock;
            }
            else
                TinkerSmeltery.moltenStoneFluid.setBlock(TinkerSmeltery.moltenStone);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenStoneFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenStoneFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 14), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenEmeraldFluid = new Fluid("emerald.liquid").setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isEmeraldPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenEmeraldFluid);
        TinkerSmeltery.moltenEmerald = new TConstructFluid(TinkerSmeltery.moltenEmeraldFluid, Material.lava, "liquid_villager").setBlockName("molten.emerald");
        GameRegistry.registerBlock(TinkerSmeltery.moltenEmerald, "molten.emerald");
        if (isEmeraldPreReg)
        {
            TinkerSmeltery.moltenEmeraldFluid = FluidRegistry.getFluid("emerald.liquid");
            Block regMoltenEmeraldBlock = TinkerSmeltery.moltenEmeraldFluid.getBlock();
            if (regMoltenEmeraldBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenEmerald).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenEmerald = regMoltenEmeraldBlock;
            }
            else
                TinkerSmeltery.moltenEmeraldFluid.setBlock(TinkerSmeltery.moltenEmerald);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenEmeraldFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenEmeraldFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 15), new ItemStack(Items.bucket)));

        TinkerSmeltery.bloodFluid = new Fluid("blood").setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isBloodPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.bloodFluid);
        TinkerSmeltery.blood = new BloodBlock(TinkerSmeltery.bloodFluid, Material.water, "liquid_cow").setBlockName("liquid.blood");
        GameRegistry.registerBlock(TinkerSmeltery.blood, "liquid.blood");
        if (isBloodPreReg)
        {
            TinkerSmeltery.bloodFluid = FluidRegistry.getFluid("blood");
            Block regBloodBlock = TinkerSmeltery.bloodFluid.getBlock();
            if (regBloodBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.blood).suppressOverwritingFluidIcons();
                TinkerSmeltery.blood = regBloodBlock;
            }
            else
                TinkerSmeltery.bloodFluid.setBlock(TinkerSmeltery.blood);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.bloodFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.bloodFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 16), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenNickelFluid = new Fluid("nickel.molten").setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isNickelPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenNickelFluid);
        TinkerSmeltery.moltenNickel = new TConstructFluid(TinkerSmeltery.moltenNickelFluid, Material.lava, "liquid_ferrous").setBlockName("fluid.molten.nickel");
        GameRegistry.registerBlock(TinkerSmeltery.moltenNickel, "fluid.molten.nickel");
        if (isNickelPreReg)
        {
            TinkerSmeltery.moltenNickelFluid = FluidRegistry.getFluid("nickel.molten");
            Block regMoltenNickleBlock = TinkerSmeltery.moltenNickelFluid.getBlock();
            if (regMoltenNickleBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenNickel).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenNickel = regMoltenNickleBlock;
            }
            else
                TinkerSmeltery.moltenNickelFluid.setBlock(TinkerSmeltery.moltenNickel);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenNickelFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenNickelFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 17), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenLeadFluid = new Fluid("lead.molten").setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isLeadPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenLeadFluid);
        TinkerSmeltery.moltenLead = new TConstructFluid(TinkerSmeltery.moltenLeadFluid, Material.lava, "liquid_lead").setBlockName("fluid.molten.lead");
        GameRegistry.registerBlock(TinkerSmeltery.moltenLead, "fluid.molten.lead");
        if (isLeadPreReg)
        {
            TinkerSmeltery.moltenLeadFluid = FluidRegistry.getFluid("lead.molten");
            Block regMoltenLeadBlock = TinkerSmeltery.moltenLeadFluid.getBlock();
            if (regMoltenLeadBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenLead).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenLead = regMoltenLeadBlock;
            }
            else
                TinkerSmeltery.moltenLeadFluid.setBlock(TinkerSmeltery.moltenLead);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenLeadFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenLeadFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 18), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenSilverFluid = new Fluid("silver.molten").setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isSilverPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenSilverFluid);
        TinkerSmeltery.moltenSilver = new TConstructFluid(TinkerSmeltery.moltenSilverFluid, Material.lava, "liquid_silver").setBlockName("fluid.molten.silver");
        GameRegistry.registerBlock(TinkerSmeltery.moltenSilver, "fluid.molten.silver");
        if (isSilverPreReg)
        {
            TinkerSmeltery.moltenSilverFluid = FluidRegistry.getFluid("silver.molten");
            Block regMoltenSilverBlock = TinkerSmeltery.moltenSilverFluid.getBlock();
            if (regMoltenSilverBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenSilver).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenSilver = regMoltenSilverBlock;
            }
            else
                TinkerSmeltery.moltenSilverFluid.setBlock(TinkerSmeltery.moltenSilver);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenSilverFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenSilverFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 19), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenShinyFluid = new Fluid("platinum.molten").setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isShinyPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenShinyFluid);
        TinkerSmeltery.moltenShiny = new TConstructFluid(TinkerSmeltery.moltenShinyFluid, Material.lava, "liquid_shiny").setBlockName("fluid.molten.shiny");
        GameRegistry.registerBlock(TinkerSmeltery.moltenShiny, "fluid.molten.shiny");
        if (isShinyPreReg)
        {
            TinkerSmeltery.moltenShinyFluid = FluidRegistry.getFluid("platinum.molten");
            Block regMoltenShinyBlock = TinkerSmeltery.moltenShinyFluid.getBlock();
            if (regMoltenShinyBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenShiny).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenShiny = regMoltenShinyBlock;
            }
            else
                TinkerSmeltery.moltenShinyFluid.setBlock(TinkerSmeltery.moltenShiny);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenShinyFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenShinyFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 20), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenInvarFluid = new Fluid("invar.molten").setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isInvarPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenInvarFluid);
        TinkerSmeltery.moltenInvar = new TConstructFluid(TinkerSmeltery.moltenInvarFluid, Material.lava, "liquid_invar").setBlockName("fluid.molten.invar");
        GameRegistry.registerBlock(TinkerSmeltery.moltenInvar, "fluid.molten.invar");
        if (isInvarPreReg)
        {
            TinkerSmeltery.moltenInvarFluid = FluidRegistry.getFluid("invar.molten");
            Block regMoltenInvarBlock = TinkerSmeltery.moltenInvarFluid.getBlock();
            if (regMoltenInvarBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenInvar).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenInvar = regMoltenInvarBlock;
            }
            else
                TinkerSmeltery.moltenInvarFluid.setBlock(TinkerSmeltery.moltenInvar);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenInvarFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenInvarFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 21), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenElectrumFluid = new Fluid("electrum.molten").setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isElectrumPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenElectrumFluid);
        TinkerSmeltery.moltenElectrum = new TConstructFluid(TinkerSmeltery.moltenElectrumFluid, Material.lava, "liquid_electrum").setBlockName("fluid.molten.electrum");
        GameRegistry.registerBlock(TinkerSmeltery.moltenElectrum, "fluid.molten.electrum");
        if (isElectrumPreReg)
        {
            TinkerSmeltery.moltenElectrumFluid = FluidRegistry.getFluid("electrum.molten");
            Block regMoltenElectrumBlock = TinkerSmeltery.moltenElectrumFluid.getBlock();
            if (regMoltenElectrumBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenElectrum).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenElectrum = regMoltenElectrumBlock;
            }
            else
                TinkerSmeltery.moltenElectrumFluid.setBlock(TinkerSmeltery.moltenElectrum);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenElectrumFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenElectrumFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 22), new ItemStack(Items.bucket)));

        TinkerSmeltery.moltenEnderFluid = new Fluid("ender").setDensity(3000).setViscosity(6000);
        boolean isEnderPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.moltenEnderFluid);
        TinkerSmeltery.moltenEnder = new TConstructFluid(TinkerSmeltery.moltenEnderFluid, Material.water, "liquid_ender").setBlockName("fluid.ender");
        GameRegistry.registerBlock(TinkerSmeltery.moltenEnder, "fluid.ender");
        if (isEnderPreReg)
        {
            TinkerSmeltery.moltenEnderFluid = FluidRegistry.getFluid("ender");
            Block regMoltenEnderBlock = TinkerSmeltery.moltenEnderFluid.getBlock();
            if (regMoltenEnderBlock != null)
            {
                ((TConstructFluid) TinkerSmeltery.moltenEnder).suppressOverwritingFluidIcons();
                TinkerSmeltery.moltenEnder = regMoltenEnderBlock;
            }
            else
                TinkerSmeltery.moltenEnderFluid.setBlock(TinkerSmeltery.moltenEnder);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.moltenEnderFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.moltenEnderFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 23), new ItemStack(Items.bucket)));

        // Glue
        TinkerSmeltery.glueFluid = new Fluid("glue").setDensity(6000).setViscosity(6000).setTemperature(200);
        boolean isGluePreReg = !FluidRegistry.registerFluid(TinkerSmeltery.glueFluid);
        TinkerSmeltery.glueFluidBlock = new GlueFluid(TinkerSmeltery.glueFluid, Material.water).setCreativeTab(TConstructRegistry.blockTab).setStepSound(TinkerWorld.slimeStep).setBlockName("liquid.glue");
        GameRegistry.registerBlock(TinkerSmeltery.glueFluidBlock, "liquid.glue");
        if (isGluePreReg)
        {
            TinkerSmeltery.glueFluid = FluidRegistry.getFluid("glue");
            Block regGlueFluidBlock = TinkerSmeltery.glueFluid.getBlock();
            if (regGlueFluidBlock != null)
            {
                ((GlueFluid) TinkerSmeltery.glueFluidBlock).suppressOverwritingFluidIcons();
                TinkerSmeltery.glueFluidBlock = regGlueFluidBlock;
            }
            else
                TinkerSmeltery.glueFluid.setBlock(TinkerSmeltery.glueFluidBlock);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.glueFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.glueFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 25), new ItemStack(Items.bucket)));

        // PigIron
        TinkerSmeltery.pigIronFluid = new Fluid("pigiron.molten").setDensity(3000).setViscosity(6000).setTemperature(1300);
        boolean isPigIronPreReg = !FluidRegistry.registerFluid(TinkerSmeltery.pigIronFluid);
        TinkerSmeltery.pigIronFluidBlock = new PigIronMoltenBlock(pigIronFluid, Material.water, "liquid_pigiron").setBlockName("fluid.molten.pigiron");
        GameRegistry.registerBlock(TinkerSmeltery.pigIronFluidBlock, "fluid.molten.pigiron");
        if (isPigIronPreReg)
        {
            TinkerSmeltery.pigIronFluid = FluidRegistry.getFluid("pigiron.molten");
            Block regPigIronFluid = TinkerSmeltery.pigIronFluid.getBlock();
            if (regPigIronFluid != null)
            {
                ((PigIronMoltenBlock) TinkerSmeltery.pigIronFluidBlock).suppressOverwritingFluidIcons();
                TinkerSmeltery.pigIronFluidBlock = regPigIronFluid;
            }
            else
                TinkerSmeltery.pigIronFluid.setBlock(TinkerSmeltery.pigIronFluidBlock);
        }
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerSmeltery.pigIronFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(TinkerSmeltery.pigIronFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 26), new ItemStack(Items.bucket)));

        // blueslime is registered here too because we have the bucket here
        if (FluidContainerRegistry.fillFluidContainer(new FluidStack(TinkerWorld.blueSlimeFluid, 1000), new ItemStack(Items.bucket)) == null)
            FluidContainerRegistry.registerFluidContainer(new FluidContainerRegistry.FluidContainerData(new FluidStack(TinkerWorld.blueSlimeFluid, 1000), new ItemStack(TinkerSmeltery.buckets, 1, 24), new ItemStack(Items.bucket)));
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