}
@Override
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY) {
super.drawGuiContainerBackgroundLayer(var1, mouseX, mouseY);
MachineBottler boiler = tile;
if (boiler.isWorking()) {
int i1 = boiler.getFillProgressScaled(24);
drawTexturedModalRect(guiLeft + 80, guiTop + 39, 176, 74, 24 - i1, 16);
}
}