}
@Override
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY) {
super.drawGuiContainerBackgroundLayer(var1, mouseX, mouseY);
MachineGenerator boiler = tile;
int progress = boiler.getStoredScaled(49);
if (progress > 0)
drawTexturedModalRect(guiLeft + 108, guiTop + 38, 176, 91, progress, 18);
}