public void onPlayerTickActive(EntityPlayer player, ItemStack item) {
ItemStack chest = player.getCurrentArmor(1);
if (player.isInWater()) {
return;
}
PlayerInputMap movementInput = PlayerInputMap.getInputMapFor(player.getCommandSenderName());
boolean jumpkey = movementInput.jumpKey;
ItemStack helmet = player.getCurrentArmor(3);
boolean hasFlightControl = ModuleManager.itemHasActiveModule(helmet, FlightControlModule.MODULE_FLIGHT_CONTROL);
double jetEnergy = ModuleManager.computeModularProperty(item, JET_ENERGY_CONSUMPTION);
double thrust = ModuleManager.computeModularProperty(item, JET_THRUST);