package net.machinemuse.powersuits.powermodule.movement;
import net.machinemuse.api.IModularItem;
import net.machinemuse.api.ModuleManager;
import net.machinemuse.api.moduletrigger.IPlayerTickModule;
import net.machinemuse.api.moduletrigger.IToggleableModule;
import net.machinemuse.powersuits.control.PlayerInputMap;
import net.machinemuse.powersuits.item.ItemComponent;
import net.machinemuse.powersuits.powermodule.PowerModuleBase;
import net.machinemuse.utils.ElectricItemUtils;
import net.machinemuse.utils.MuseCommonStrings;
import net.machinemuse.utils.MuseItemUtils;
import net.machinemuse.utils.MusePlayerUtils;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.StatCollector;
import java.util.List;
public class SwimAssistModule extends PowerModuleBase implements IToggleableModule, IPlayerTickModule {
public static final String MODULE_SWIM_BOOST = "Swim Boost";
public static final String SWIM_BOOST_AMOUNT = "Underwater Movement Boost";
public static final String SWIM_BOOST_ENERGY_CONSUMPTION = "Swim Boost Energy Consumption";
public SwimAssistModule(List<IModularItem> validItems) {
super(validItems);
addInstallCost(MuseItemUtils.copyAndResize(ItemComponent.ionThruster, 1));
addInstallCost(MuseItemUtils.copyAndResize(ItemComponent.solenoid, 2));
addTradeoffProperty("Thrust", SWIM_BOOST_ENERGY_CONSUMPTION, 100, "J");
addTradeoffProperty("Thrust", SWIM_BOOST_AMOUNT, 1, "m/s");
}
@Override
public String getCategory() {
return MuseCommonStrings.CATEGORY_MOVEMENT;
}
@Override
public String getDataName() {
return MODULE_SWIM_BOOST;
}
@Override
public String getLocalizedName() {
return StatCollector.translateToLocal("module.swimAssist.name");
}
@Override
public String getDescription() {
return "By refitting an ion thruster for underwater use, you may be able to add extra forward (or backward) thrust when underwater.";
}
@Override
public void onPlayerTickActive(EntityPlayer player, ItemStack item) {
if (player.isInWater() && !(player.isRiding())) {
PlayerInputMap movementInput = PlayerInputMap.getInputMapFor(player.getCommandSenderName());
boolean jumpkey = movementInput.jumpKey;
boolean sneakkey = movementInput.sneakKey;
float forwardkey = movementInput.forwardKey;
float strafekey = movementInput.strafeKey;
if (forwardkey != 0 || strafekey != 0 || jumpkey || sneakkey) {
double moveRatio = 0;
if (forwardkey != 0) {
moveRatio += forwardkey * forwardkey;
}
if (strafekey != 0) {
moveRatio += strafekey * strafekey;
}
if (jumpkey || sneakkey) {
moveRatio += 0.2 * 0.2;
}
double swimAssistRate = ModuleManager.computeModularProperty(item, SWIM_BOOST_AMOUNT) * 0.05;
double swimEnergyConsumption = ModuleManager.computeModularProperty(item, SWIM_BOOST_ENERGY_CONSUMPTION);
if (swimEnergyConsumption < ElectricItemUtils.getPlayerEnergy(player)) {
// Musique.playerSound(player, SoundLoader.SOUND_SWIMASSIST, 1.0f, 1.0f, true);
MusePlayerUtils.thrust(player, swimAssistRate, true);
} else {
// Musique.stopPlayerSound(player, SoundLoader.SOUND_SWIMASSIST);
}
} else {
// Musique.stopPlayerSound(player, SoundLoader.SOUND_SWIMASSIST);
}
} else {
// Musique.stopPlayerSound(player, SoundLoader.SOUND_SWIMASSIST);
}
}
@Override
public void onPlayerTickInactive(EntityPlayer player, ItemStack item) {
// Musique.stopPlayerSound(player, SoundLoader.SOUND_SWIMASSIST);
}
@Override
public String getTextureFile() {
return "swimboost";
}
}