package net.machinemuse.powersuits.powermodule.movement;
import net.machinemuse.api.IModularItem;
import net.machinemuse.api.ModuleManager;
import net.machinemuse.api.moduletrigger.IPlayerTickModule;
import net.machinemuse.api.moduletrigger.IToggleableModule;
import net.machinemuse.powersuits.control.PlayerInputMap;
import net.machinemuse.powersuits.item.ItemComponent;
import net.machinemuse.powersuits.powermodule.PowerModuleBase;
import net.machinemuse.utils.ElectricItemUtils;
import net.machinemuse.utils.MuseCommonStrings;
import net.machinemuse.utils.MuseItemUtils;
import net.machinemuse.utils.MusePlayerUtils;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.StatCollector;
import java.util.List;
public class JetPackModule extends PowerModuleBase implements IToggleableModule, IPlayerTickModule {
public static final String MODULE_JETPACK = "Jetpack";
public static final String JET_ENERGY_CONSUMPTION = "Jetpack Energy Consumption";
public static final String JET_THRUST = "Jetpack Thrust";
public JetPackModule(List<IModularItem> validItems) {
super(validItems);
addInstallCost(MuseItemUtils.copyAndResize(ItemComponent.ionThruster, 4));
addBaseProperty(JET_ENERGY_CONSUMPTION, 0, "J/t");
addBaseProperty(JET_THRUST, 0, "N");
addTradeoffProperty("Thrust", JET_ENERGY_CONSUMPTION, 150);
addTradeoffProperty("Thrust", JET_THRUST, 0.16);
}
@Override
public String getCategory() {
return MuseCommonStrings.CATEGORY_MOVEMENT;
}
@Override
public String getDataName() {
return MODULE_JETPACK;
}
@Override
public String getLocalizedName() {
return StatCollector.translateToLocal("module.jetpack.name");
}
@Override
public String getDescription() {
return "A jetpack should allow you to jump indefinitely, or at least until you run out of power.";
}
@Override
public void onPlayerTickActive(EntityPlayer player, ItemStack item) {
if (player.isInWater()) {
return;
}
PlayerInputMap movementInput = PlayerInputMap.getInputMapFor(player.getCommandSenderName());
boolean jumpkey = movementInput.jumpKey;
ItemStack helmet = player.getCurrentArmor(3);
boolean hasFlightControl = helmet != null && helmet.getItem() instanceof IModularItem
&& ModuleManager.itemHasActiveModule(helmet, FlightControlModule.MODULE_FLIGHT_CONTROL);
double jetEnergy = 0;
double thrust = 0;
jetEnergy += ModuleManager.computeModularProperty(item, JET_ENERGY_CONSUMPTION);
thrust += ModuleManager.computeModularProperty(item, JET_THRUST);
if (jetEnergy < ElectricItemUtils.getPlayerEnergy(player)) {
thrust *= MusePlayerUtils.getWeightPenaltyRatio(MuseItemUtils.getPlayerWeight(player), 25000);
if (hasFlightControl && thrust > 0) {
thrust = MusePlayerUtils.thrust(player, thrust, true);
// Musique.playerSound(player, SoundLoader.SOUND_JETPACK, (float) (thrust*6.25), 1.0f, true);
ElectricItemUtils.drainPlayerEnergy(player, thrust * jetEnergy);
} else if (jumpkey && player.motionY < 0.5) {
thrust = MusePlayerUtils.thrust(player, thrust, false);
// Musique.playerSound(player, SoundLoader.SOUND_JETPACK,(float) (thrust*6.25), 1.0f, true);
ElectricItemUtils.drainPlayerEnergy(player, thrust * jetEnergy);
} else {
// Musique.stopPlayerSound(player, SoundLoader.SOUND_JETPACK);
}
} else {
// Musique.stopPlayerSound(player, SoundLoader.SOUND_JETPACK);
}
}
@Override
public void onPlayerTickInactive(EntityPlayer player, ItemStack item) {
// Musique.stopPlayerSound(player, SoundLoader.SOUND_JETPACK);
}
@Override
public String getTextureFile() {
return "jetpack";
}
}