Package micdoodle8.mods.galacticraft.api.vector

Examples of micdoodle8.mods.galacticraft.api.vector.Vector3


    public Vector3 getPlayerSpawnLocation(WorldServer world, EntityPlayerMP player)
    {
        if (player != null)
        {
            GCPlayerStats stats = GCPlayerStats.get(player);
            return new Vector3(stats.coordsTeleportedFromX, 250.0, stats.coordsTeleportedFromZ);
        }

        return null;
    }
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    }

    @Override
    public Vector3 getEntitySpawnLocation(WorldServer world, Entity entity)
    {
        return new Vector3(entity.posX, 250.0, entity.posZ);
    }
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    public Vector3 getParaChestSpawnLocation(WorldServer world, EntityPlayerMP player, Random rand)
    {
        final double x = (rand.nextDouble() * 2 - 1.0D) * 5.0D;
        final double z = (rand.nextDouble() * 2 - 1.0D) * 5.0D;

        return new Vector3(player.posX + x, 230.0D, player.posZ + z);
    }
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    }

    @Override
    public Vector3 getPlayerSpawnLocation(WorldServer world, EntityPlayerMP player)
    {
        return new Vector3(0.5, 65.0, 0.5);
    }
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    }

    @Override
    public Vector3 getEntitySpawnLocation(WorldServer world, Entity player)
    {
        return new Vector3(0.5, 65.0, 0.5);
    }
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        this.onGround = onGround;
    }

    public PacketEntityUpdate(Entity entity)
    {
        this(entity.getEntityId(), new Vector3(entity.posX, entity.posY, entity.posZ), new Vector2(entity.rotationYaw, entity.rotationPitch), new Vector3(entity.motionX, entity.motionY, entity.motionZ), entity.onGround);
    }
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    @Override
    public void decodeInto(ChannelHandlerContext context, ByteBuf buffer)
    {
        this.entityID = buffer.readInt();
        this.position = new Vector3(buffer.readDouble(), buffer.readDouble(), buffer.readDouble());
        this.rotationYaw = buffer.readFloat();
        this.rotationPitch = buffer.readFloat();
        this.motion = new Vector3(buffer.readDouble(), buffer.readDouble(), buffer.readDouble());
        this.onGround = buffer.readBoolean();
    }
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        double maxCol = Math.max(Math.max(input.x, input.y), input.z);
        if (maxCol <= 0)
        {
            return 0;
        }
        Vector3 rgb = input.scale(255D / maxCol);

        double mindist = 1024;
        int mini = 0;

        for (int i = 2; i < colorwheelAngles.length - 2; i++)
        {
            Vector3 color = colorwheelColors[i];
            double separation = color.distance(rgb);
            if (separation < mindist)
            {
                mindist = separation;
                mini = i;
            }
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        return (a3 * mu * mu2 + a2 * mu2 + a1 * mu + a0);
    }

    private static Vector3 interpolateInArray(Vector3[] array, int i, double mu)
    {
        Vector3 point0 = array[i + 1];
        Vector3 point1 = array[i];
        Vector3 point2 = array[i - 1];
        Vector3 point3 = array[i - 2];

        double x = cubicInterpolate(point0.x, point1.x, point2.x, point3.x, mu);
        double y = cubicInterpolate(point0.y, point1.y, point2.y, point3.y, mu);
        double z = cubicInterpolate(point0.z, point1.z, point2.z, point3.z, mu);

        return new Vector3(x, y, z);
    }
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            this.tickInAir();
        }

        if (this.worldObj.isRemote)
        {
            Vector3 mot = this.getMotionVec();
            this.motionX = mot.x;
            this.motionY = mot.y;
            this.motionZ = mot.z;
            this.moveEntity(this.motionX, this.motionY, this.motionZ);
        }
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