effect = new BoostTargetEffect(new TargetPermanentPowerCount(), new StaticValue(0), Duration.EndOfTurn);
effect.setText("and gets +X/+0 until end of turn, where X is its power");
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addEffect(new BerserkDestroyEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
this.addWatcher(new AttackedThisTurnWatcher());
}