case YOU:
boolean yours = event.getPlayerId().equals(this.controllerId);
if (yours) {
if (getTargets().size() == 0) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
}
}
}
return yours;
case OPPONENT:
if (game.getPlayer(this.controllerId).hasOpponent(event.getPlayerId(), game)) {
if (getTargets().size() == 0) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
}
}
return true;
}
break;
case ANY:
if (getTargets().size() == 0) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
}
}
return true;
case CONTROLLER_ATTACHED_TO:
Permanent attachment = game.getPermanent(sourceId);
if (attachment != null && attachment.getAttachedTo() != null) {
Permanent attachedTo = game.getPermanent(attachment.getAttachedTo());
if (attachedTo != null && attachedTo.getControllerId().equals(event.getPlayerId())) {
if (getTargets().size() == 0) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
}
}
return true;
}
}