this.color.setRed(true);
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
this.addAbility(new BecomesBlockedAllTriggeredAbility(new IbHalfheartGoblinTacticianEffect(), false, filterGoblin, true));
// Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield.
this.addAbility(new SimpleActivatedAbility(
Zone.BATTLEFIELD,
new CreateTokenEffect(new GoblinToken("EVG"), 2),