Package mage.sets.zendikar

Source Code of mage.sets.zendikar.ElementalAppeal

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package mage.sets.zendikar;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.condition.LockedInCondition;
import mage.abilities.condition.common.KickedCondition;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.keyword.KickerAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.target.targetpointer.FixedTarget;

/**
*
* @author North
*/
public class ElementalAppeal extends CardImpl {

    public ElementalAppeal(UUID ownerId) {
        super(ownerId, 123, "Elemental Appeal", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{R}{R}{R}{R}");
        this.expansionSetCode = "ZEN";

        this.color.setRed(true);

        // Kicker {5}
        this.addAbility(new KickerAbility("{5}"));

        // Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step.
        this.getSpellAbility().addEffect(new ElementalAppealEffect());
        // If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.
        this.getSpellAbility().addEffect(new ConditionalContinousEffect(
                new BoostTargetEffect(7, 0, Duration.EndOfTurn),
                new LockedInCondition(KickedCondition.getInstance()),
                "If {this} was kicked, that creature gets +7/+0 until end of turn"));
    }

    public ElementalAppeal(final ElementalAppeal card) {
        super(card);
    }

    @Override
    public ElementalAppeal copy() {
        return new ElementalAppeal(this);
    }
}

class ElementalAppealEffect extends OneShotEffect {

    public ElementalAppealEffect() {
        super(Outcome.PutCreatureInPlay);
        this.staticText = "Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step";
    }

    public ElementalAppealEffect(final ElementalAppealEffect effect) {
        super(effect);
    }

    @Override
    public ElementalAppealEffect copy() {
        return new ElementalAppealEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        ElementalToken token = new ElementalToken();
        token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());

        FixedTarget fixedTarget = new FixedTarget(token.getLastAddedToken());
        source.getEffects().get(1).setTargetPointer(fixedTarget);

        ExileTargetEffect exileEffect = new ExileTargetEffect();
        exileEffect.setTargetPointer(fixedTarget);
        DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(exileEffect);
        delayedAbility.setSourceId(source.getSourceId());
        delayedAbility.setControllerId(source.getControllerId());
        game.addDelayedTriggeredAbility(delayedAbility);

        return true;
    }
}
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