super(ownerId, 70, "Spreading Seas", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}");
this.expansionSetCode = "ZEN";
this.color.setBlue(true);
this.subtype.add("Aura");
TargetPermanent auraTarget = new TargetLandPermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1), false));
// Enchanted land is an Island.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandEnchantedEffect("Island")));