Package mage.sets.magic2010

Source Code of mage.sets.magic2010.AwakenerDruidToken

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.magic2010;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Layer;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.SubLayer;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.filter.common.FilterLandPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.Token;
import mage.target.common.TargetLandPermanent;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class AwakenerDruid extends CardImpl<AwakenerDruid> {

  private static FilterLandPermanent filter = new FilterLandPermanent("Forest");

  static {
    filter.getSubtype().add("Forest");
  }

  public AwakenerDruid(UUID ownerId) {
    super(ownerId, 167, "Awakener Druid", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{G}");
    this.expansionSetCode = "M10";
    this.color.setGreen(true);
    this.subtype.add("Human");
    this.subtype.add("Druid");
    this.power = new MageInt(1);
    this.toughness = new MageInt(1);
    Ability ability = new EntersBattlefieldTriggeredAbility(new AwakenerDruidEffect(), false);
    ability.addTarget(new TargetLandPermanent(filter));
    this.addAbility(ability);
  }


  public AwakenerDruid(final AwakenerDruid card) {
    super(card);
  }

  @Override
  public AwakenerDruid copy() {
    return new AwakenerDruid(this);
  }

  @Override
  public String getArt() {
    return "121576_typ_reg_sty_010.jpg";
  }
}

class AwakenerDruidEffect extends ContinuousEffectImpl<AwakenerDruidEffect> {

  protected static AwakenerDruidToken token = new AwakenerDruidToken();

  public AwakenerDruidEffect() {
    super(Duration.WhileOnBattlefield, Outcome.BecomeCreature);
  }

  public AwakenerDruidEffect(final AwakenerDruidEffect effect) {
    super(effect);
  }

  @Override
  public AwakenerDruidEffect copy() {
    return new AwakenerDruidEffect(this);
  }

  @Override
  public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
    Permanent permanent = game.getPermanent(source.getFirstTarget());
    if (permanent != null) {
      switch (layer) {
        case TypeChangingEffects_4:
          if (sublayer == SubLayer.NA) {
            if (token.getCardType().size() > 0)
              permanent.getCardType().addAll(token.getCardType());
            if (token.getSubtype().size() > 0)
              permanent.getSubtype().addAll(token.getSubtype());
          }
          break;
        case ColorChangingEffects_5:
          if (sublayer == SubLayer.NA) {
            if (token.getColor().hasColor())
              permanent.getColor().setColor(token.getColor());
          }
          break;
        case PTChangingEffects_7:
          if (sublayer == SubLayer.SetPT_7b) {
            if (token.getPower() != MageInt.EmptyMageInt)
              permanent.getPower().setValue(token.getPower().getValue());
            if (token.getToughness() != MageInt.EmptyMageInt)
              permanent.getToughness().setValue(token.getToughness().getValue());
          }
      }
    }
    return true;
  }

  @Override
  public boolean apply(Game game, Ability source) {
    return false;
  }

  @Override
  public String getText(Ability source) {
    return "target Forest becomes a 4/5 green Treefolk creature for as long as {this} is on the battlefield. It's still a land.";
  }

  @Override
  public boolean hasLayer(Layer layer) {
    return layer == Layer.PTChangingEffects_7 || layer == Layer.ColorChangingEffects_5 || layer == layer.TypeChangingEffects_4;
  }

}

class AwakenerDruidToken extends Token {

  public AwakenerDruidToken() {
    super("", "4/5 green Treefolk creature");
    cardType.add(CardType.CREATURE);
    subtype.add("Treefolk");
    color.setGreen(true);
    power = new MageInt(4);
    toughness = new MageInt(5);
  }

}
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