public boolean apply(Game game, Ability source) {
Card card = game.getCard(source.getFirstTarget());
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && card != null) {
if (controller.moveCardToExileWithInfo(card, null, "", source.getSourceId(), game, Zone.GRAVEYARD)) {
EmptyToken token = new EmptyToken();
CardUtil.copyTo(token).from(card);
if (!token.hasSubtype("Spirit")) {
token.getSubtype().add("Spirit");
}
token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
ExileTargetEffect exileEffect = new ExileTargetEffect();
exileEffect.setTargetPointer(new FixedTarget(token.getLastAddedToken()));
DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(exileEffect);
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
}