/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.darkascension;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.token.EmptyToken;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
/**
*
* @author BetaSteward
*/
public class Seance extends CardImpl {
public Seance(UUID ownerId) {
super(ownerId, 20, "Seance", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
this.expansionSetCode = "DKA";
this.color.setWhite(true);
// At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Ability ability = new BeginningOfUpkeepTriggeredAbility(new SeanceEffect(), TargetController.ANY, true);
ability.addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard()));
this.addAbility(ability);
}
public Seance(final Seance card) {
super(card);
}
@Override
public Seance copy() {
return new Seance(this);
}
}
class SeanceEffect extends OneShotEffect {
public SeanceEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step";
}
public SeanceEffect(final SeanceEffect effect) {
super(effect);
}
@Override
public SeanceEffect copy() {
return new SeanceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(source.getFirstTarget());
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && card != null) {
if (controller.moveCardToExileWithInfo(card, null, "", source.getSourceId(), game, Zone.GRAVEYARD)) {
EmptyToken token = new EmptyToken();
CardUtil.copyTo(token).from(card);
if (!token.hasSubtype("Spirit")) {
token.getSubtype().add("Spirit");
}
token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
ExileTargetEffect exileEffect = new ExileTargetEffect();
exileEffect.setTargetPointer(new FixedTarget(token.getLastAddedToken()));
DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(exileEffect);
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
}
return true;
}
return false;
}
}