// check if player wants to use splice
if (spliceAbilities.size() > 0) {
Player controller = game.getPlayer(abilityToModify.getControllerId());
if (controller.chooseUse(Outcome.Benefit, "Splice a card?", game)) {
Cards cardsToReveal = new CardsImpl();
do {
FilterCard filter = new FilterCard("a card to splice");
ArrayList<Predicate<MageObject>> idPredicates = new ArrayList<>();
for (SpliceOntoArcaneAbility ability : spliceAbilities) {
idPredicates.add(new CardIdPredicate((ability.getSourceId())));
}
filter.add(Predicates.or(idPredicates));
TargetCardInHand target = new TargetCardInHand(filter);
controller.chooseTarget(Outcome.Benefit, target, abilityToModify, game);
UUID cardId = target.getFirstTarget();
if (cardId != null) {
SpliceOntoArcaneAbility selectedAbility = null;
for(SpliceOntoArcaneAbility ability :spliceAbilities) {
if (ability.getSourceId().equals(cardId)) {
selectedAbility = ability;
break;
}
}
if (selectedAbility != null) {
SpliceCardEffect spliceEffect = (SpliceCardEffect) selectedAbility.getEffects().get(0);
spliceEffect.apply(game, selectedAbility, abilityToModify);
cardsToReveal.add(game.getCard(cardId));
spliceAbilities.remove(selectedAbility);
}
}
} while (!spliceAbilities.isEmpty() && controller.chooseUse(Outcome.Benefit, "Splice another card?", game));
controller.revealCards("Spliced cards", cardsToReveal, game);