Package mage.sets.gatecrash

Source Code of mage.sets.gatecrash.SignalTheClans

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*        provided with the distribution.
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package mage.sets.gatecrash;

import java.util.List;
import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.SearchEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;

/**
*
* @author Plopman
*/
public class SignalTheClans extends CardImpl {

    public SignalTheClans (UUID ownerId) {
        super(ownerId, 194, "Signal the Clans", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{R}{G}");
        this.expansionSetCode = "GTC";

        this.color.setRed(true);
        this.color.setGreen(true);

        // Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.
        this.getSpellAbility().addEffect(new SignalTheClansEffect());
    }

    public SignalTheClans(final SignalTheClans card) {
        super(card);
    }

    @Override
    public SignalTheClans  copy() {
        return new SignalTheClans(this);
    }
}

class SignalTheClansEffect extends SearchEffect {


    public SignalTheClansEffect() {
        super(new TargetCardInLibrary(3, new FilterCreatureCard()), Outcome.DrawCard);
        staticText = "Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library";
    }

    public SignalTheClansEffect(final SignalTheClansEffect effect) {
        super(effect);
    }

    @Override
    public SignalTheClansEffect copy() {
        return new SignalTheClansEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player == null) {
            return false;
        }
        //Search your library for three creature cards
        if (player.searchLibrary(target, game)) {
            if (target.getTargets().size() > 0) {
                Cards cards = new CardsImpl();
                for (UUID cardId: (List<UUID>)target.getTargets()) {
                    Card card = player.getLibrary().remove(cardId, game);
                    if (card != null){
                        cards.add(card);
                    }
                }
                //Reveal them
                player.revealCards("Reveal", cards, game);
                Card cardsArray[] = cards.getCards(game).toArray(new Card[0]);
                //If you reveal three cards with different names
                if(cardsArray.length == 3 && !cardsArray[0].getName().equals(cardsArray[1]) && !cardsArray[0].getName().equals(cardsArray[2]) && !cardsArray[1].getName().equals(cardsArray[2])){
                    //Choose one of them at random and put that card into your hand
                    Card randomCard = cards.getRandom(game);
                    randomCard.moveToZone(Zone.HAND, source.getSourceId(), game, true);
                    cards.remove(randomCard);
                }
                //Shuffle the rest into your library
                for(Card card : cards.getCards(game)){
                    card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
                }
            }
            player.shuffleLibrary(game);
            return true;
        }
        player.shuffleLibrary(game);
        return false;
    }

}
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