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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.gatecrash;
import java.util.List;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.SearchEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author Plopman
*/
public class SignalTheClans extends CardImpl {
public SignalTheClans (UUID ownerId) {
super(ownerId, 194, "Signal the Clans", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{R}{G}");
this.expansionSetCode = "GTC";
this.color.setRed(true);
this.color.setGreen(true);
// Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.
this.getSpellAbility().addEffect(new SignalTheClansEffect());
}
public SignalTheClans(final SignalTheClans card) {
super(card);
}
@Override
public SignalTheClans copy() {
return new SignalTheClans(this);
}
}
class SignalTheClansEffect extends SearchEffect {
public SignalTheClansEffect() {
super(new TargetCardInLibrary(3, new FilterCreatureCard()), Outcome.DrawCard);
staticText = "Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library";
}
public SignalTheClansEffect(final SignalTheClansEffect effect) {
super(effect);
}
@Override
public SignalTheClansEffect copy() {
return new SignalTheClansEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
//Search your library for three creature cards
if (player.searchLibrary(target, game)) {
if (target.getTargets().size() > 0) {
Cards cards = new CardsImpl();
for (UUID cardId: (List<UUID>)target.getTargets()) {
Card card = player.getLibrary().remove(cardId, game);
if (card != null){
cards.add(card);
}
}
//Reveal them
player.revealCards("Reveal", cards, game);
Card cardsArray[] = cards.getCards(game).toArray(new Card[0]);
//If you reveal three cards with different names
if(cardsArray.length == 3 && !cardsArray[0].getName().equals(cardsArray[1]) && !cardsArray[0].getName().equals(cardsArray[2]) && !cardsArray[1].getName().equals(cardsArray[2])){
//Choose one of them at random and put that card into your hand
Card randomCard = cards.getRandom(game);
randomCard.moveToZone(Zone.HAND, source.getSourceId(), game, true);
cards.remove(randomCard);
}
//Shuffle the rest into your library
for(Card card : cards.getCards(game)){
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
}
}
player.shuffleLibrary(game);
return true;
}
player.shuffleLibrary(game);
return false;
}
}