Package mage.sets.tempest

Source Code of mage.sets.tempest.CursedScrollEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
*
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*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.tempest;

import java.util.UUID;
import mage.MageObject;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.NameACardEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;

/**
*
* @author jeffwadsworth
*
*/
public class CursedScroll extends CardImpl {

    public CursedScroll(UUID ownerId) {
        super(ownerId, 271, "Cursed Scroll", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{1}");
        this.expansionSetCode = "TMP";

        // {3}, {tap}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new NameACardEffect(NameACardEffect.TypeOfName.ALL), new ManaCostsImpl("{3}"));
        ability.addEffect(new CursedScrollEffect());
        ability.addCost(new TapSourceCost());
        ability.addTarget(new TargetCreatureOrPlayer());
        this.addAbility(ability);
    }

    public CursedScroll(final CursedScroll card) {
        super(card);
    }

    @Override
    public CursedScroll copy() {
        return new CursedScroll(this);
    }
}

class CursedScrollEffect extends OneShotEffect {

    public CursedScrollEffect() {
        super(Outcome.Neutral);
        staticText = "Reveal a card at random from your hand. If it's the named card, {this} deals 2 damage to target creature or player";
    }

    public CursedScrollEffect(final CursedScrollEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player you = game.getPlayer(source.getControllerId());
        MageObject sourceObject = game.getObject(source.getSourceId());
        String cardName = (String) game.getState().getValue(source.getSourceId().toString() + NameACardEffect.INFO_KEY);
        if (sourceObject != null && you != null && cardName != null && !cardName.isEmpty()) {
            if (you.getHand().size() > 0) {
                Cards revealed = new CardsImpl();
                Card card = you.getHand().getRandom(game);
                revealed.add(card);
                you.revealCards(sourceObject.getLogName(), revealed, game);
                if (card.getName().equals(cardName)) {
                    Permanent creature = game.getPermanent(targetPointer.getFirst(game, source));
                    if (creature != null) {
                        creature.damage(2, source.getSourceId(), game, false, true);
                        return true;
                    }
                    Player player = game.getPlayer(targetPointer.getFirst(game, source));
                    if (player != null) {
                        player.damage(2, source.getSourceId(), game, false, true);
                        return true;
                    }
                    return false;
                }
            }
            return true;
        }
        return false;
    }

    @Override
    public CursedScrollEffect copy() {
        return new CursedScrollEffect(this);
    }
}
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