Package mage.abilities.mana

Examples of mage.abilities.mana.WhiteManaAbility


        this.addAbility(new ColorlessManaAbility());
        // {tap}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step.
        Ability ability = new GreenManaAbility();
        ability.addEffect(new SkipNextUntapSourceEffect());
        this.addAbility(ability);
        ability = new WhiteManaAbility();
        ability.addEffect(new SkipNextUntapSourceEffect());
        this.addAbility(ability);
    }
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        this.expansionSetCode = "INV";

        // Irrigation Ditch enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {W} to your mana pool.
        this.addAbility(new WhiteManaAbility());
        // {tap}, Sacrifice Irrigation Ditch: Add {G}{U} to your mana pool.
        Ability ability = new SimpleManaAbility(Zone.BATTLEFIELD, new Mana(0, 1, 1, 0, 0, 0, 0), new TapSourceCost());
        ability.addCost(new SacrificeSourceCost());
        this.addAbility(ability);
    }
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        // {tap}, Pay 1 life: Add {G} or {W} to your mana pool.
        Ability ability1 = new GreenManaAbility();
        ability1.addCost(new PayLifeCost(1));
        this.addAbility(ability1);
        Ability ability2 = new WhiteManaAbility();
        ability2.addCost(new PayLifeCost(1));
        this.addAbility(ability2);
        // {1}, {tap}, Sacrifice Horizon Canopy: Draw a card.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), new GenericManaCost(1));
        ability.addCost(new TapSourceCost());
        ability.addCost(new SacrificeSourceCost());
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        this.expansionSetCode = "FUT";

        // {tap}: Add {1} to your mana pool.
        this.addAbility(new ColorlessManaAbility());
        // {tap}: Add {W} to your mana pool. Activate this ability only if you control an Island.
        Ability addW = new WhiteManaAbility();
        addW.addCost(new FilterPermanentCost(controlIsland));
        this.addAbility(addW);
        // {tap}: Add {U} to your mana pool. Activate this ability only if you control a Plains.
        Ability addU = new BlueManaAbility();
        addU.addCost(new FilterPermanentCost(controlPlains));
        this.addAbility(addU);
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    public SeashellCameo(UUID ownerId) {
        super(ownerId, 311, "Seashell Cameo", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
        this.expansionSetCode = "INV";

        // {tap}: Add {W} or {U} to your mana pool.
        this.addAbility(new WhiteManaAbility());
        this.addAbility(new BlueManaAbility());
    }
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        super(ownerId, 233, "Selesnya Keyrune", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
        this.expansionSetCode = "RTR";

        // {T}: Add {G} or {W} to your mana pool.
        this.addAbility(new GreenManaAbility());
        this.addAbility(new WhiteManaAbility());

        // {G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new SelesnyaKeyruneToken(), "", Duration.EndOfTurn), new ManaCostsImpl("{G}{W}")));
    }
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        // New Benalia enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // When New Benalia enters the battlefield, scry 1.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new ScryEffect(1)));
        // {tap}: Add {W} to your mana pool.
        this.addAbility(new WhiteManaAbility());
    }
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        // Elfhame Palace enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {G} or {W} to your mana pool.
        this.addAbility(new GreenManaAbility());
        this.addAbility(new WhiteManaAbility());
    }
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        this.expansionSetCode = "INV";

        // Coastal Tower enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {W} or {U} to your mana pool.
        this.addAbility(new WhiteManaAbility());
        this.addAbility(new BlueManaAbility());
    }
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    public OrzhovKeyrune(UUID ownerId) {
        super(ownerId, 233, "Orzhov Keyrune", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
        this.expansionSetCode = "GTC";

        // {{T}: Add {W} or {B} to your mana pool.
        this.addAbility(new WhiteManaAbility());
        this.addAbility(new BlackManaAbility());

        // {W}{B}: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new OrzhovKeyruneToken(), "", Duration.EndOfTurn), new ManaCostsImpl("{W}{B}")));
    }
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Related Classes of mage.abilities.mana.WhiteManaAbility

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