Package mage.abilities.mana

Examples of mage.abilities.mana.WhiteManaAbility


        super(ownerId, 287, "Plateau", Rarity.RARE, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "LEA";
        this.subtype.add("Mountain");
        this.subtype.add("Plains");
        this.addAbility(new RedManaAbility());
        this.addAbility(new WhiteManaAbility());
    }
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        this.expansionSetCode = "MRD";

        // {tap}: Add {1} to your mana pool.
        this.addAbility(new ColorlessManaAbility());
        // {tap}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you.
        Ability whiteManaAbility = new WhiteManaAbility();
        whiteManaAbility.addEffect(new DamageControllerEffect(1));
        this.addAbility(whiteManaAbility);
        Ability blueManaAbility = new BlueManaAbility();
        blueManaAbility.addEffect(new DamageControllerEffect(1));
        this.addAbility(blueManaAbility);
    }
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        // As long as Riftstone Portal is in your graveyard, lands you control have "{tap}: Add {G} or {W} to your mana pool."
        ContinuousEffect effect = new GainAbilityControlledEffect(new GreenManaAbility(),
                Duration.WhileOnBattlefield, new FilterControlledLandPermanent());
        effect.setText("As long as Riftstone Portal is in your graveyard, lands you control have \"{tap}: Add {G} or {W} to your mana pool.\"");
        Ability ability = new SimpleStaticAbility(Zone.GRAVEYARD, effect);
        effect = new GainAbilityControlledEffect(new WhiteManaAbility(),
                Duration.WhileOnBattlefield, new FilterControlledLandPermanent());
        effect.setText("");
        ability.addEffect(effect);
        this.addAbility(ability);
    }
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        super(ownerId, 180, "Gold Myr", Rarity.COMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{2}");
        this.expansionSetCode = "MRD";
        this.subtype.add("Myr");
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);
        this.addAbility(new WhiteManaAbility());
    }
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        // Arctic Flats enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {G} or {W} to your mana pool.
        this.addAbility(new GreenManaAbility());
        this.addAbility(new WhiteManaAbility());
    }
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                        }
                        if (mana.getBlue() == 0 && landTypes.contains("Island")) {
                            land.addAbility(new BlueManaAbility(), source.getSourceId(), game);
                        }
                        if (mana.getWhite() == 0 && landTypes.contains("Plains")) {
                            land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
                        }
                        if (mana.getBlack() == 0 && landTypes.contains("Swamp")) {
                            land.addAbility(new BlackManaAbility(), source.getSourceId(), game);
                        }
                        break;
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        this.expansionSetCode = "KTK";

        // Sandsteppe Citadel enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {T}: Add {W}, {B}, or {G} to your mana pool.
        this.addAbility(new WhiteManaAbility());
        this.addAbility(new BlackManaAbility());
        this.addAbility(new GreenManaAbility());
    }
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        // Nomad Outpost enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {T}: Add {R}, {W}, or {B} to your mana pool.
        this.addAbility(new RedManaAbility());
        this.addAbility(new WhiteManaAbility());
        this.addAbility(new BlackManaAbility());
    }
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    public MoxPearl(UUID ownerId) {
        super(ownerId, 263, "Mox Pearl", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{0}");
        this.expansionSetCode = "LEA";

        // {tap}: Add {W} to your mana pool.
        this.addAbility(new WhiteManaAbility());
    }
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        this.expansionSetCode = "ONS";

        // Secluded Steppe enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {W} to your mana pool.
        this.addAbility(new WhiteManaAbility());
        // Cycling {W}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{W}")));
    }
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Related Classes of mage.abilities.mana.WhiteManaAbility

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