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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.shadowmoor;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.mana.BasicManaAbility;
import mage.abilities.mana.BlackManaAbility;
import mage.abilities.mana.BlueManaAbility;
import mage.abilities.mana.GreenManaAbility;
import mage.abilities.mana.RedManaAbility;
import mage.abilities.mana.WhiteManaAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterLandPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class PrismaticOmen extends CardImpl {
public PrismaticOmen(UUID ownerId) {
super(ownerId, 126, "Prismatic Omen", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
this.expansionSetCode = "SHM";
this.color.setGreen(true);
// Lands you control are every basic land type in addition to their other types.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandTypeAllEffect("Swamp", "Mountain", "Forest", "Island", "Plains")));
}
public PrismaticOmen(final PrismaticOmen card) {
super(card);
}
@Override
public PrismaticOmen copy() {
return new PrismaticOmen(this);
}
}
class BecomesBasicLandTypeAllEffect extends ContinuousEffectImpl {
protected ArrayList<String> landTypes = new ArrayList();
public BecomesBasicLandTypeAllEffect(String... landNames) {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
landTypes.addAll(Arrays.asList(landNames));
this.staticText = "Lands you control are every basic land type in addition to their other types";
}
public BecomesBasicLandTypeAllEffect(final BecomesBasicLandTypeAllEffect effect) {
super(effect);
this.landTypes.addAll(effect.landTypes);
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public BecomesBasicLandTypeAllEffect copy() {
return new BecomesBasicLandTypeAllEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
for (Permanent land : game.getState().getBattlefield().getAllActivePermanents(new FilterLandPermanent(), source.getControllerId(), game)) {
if (land != null) {
switch (layer) {
case AbilityAddingRemovingEffects_6:
Mana mana = new Mana();
for (Ability ability : land.getAbilities()){
if (ability instanceof BasicManaAbility) {
mana.add(((BasicManaAbility)ability ).getNetMana(game));
}
}
if (mana.getGreen() == 0 && landTypes.contains("Forest")) {
land.addAbility(new GreenManaAbility(), source.getSourceId(), game);
}
if (mana.getRed() == 0 && landTypes.contains("Mountain")) {
land.addAbility(new RedManaAbility(), source.getSourceId(), game);
}
if (mana.getBlue() == 0 && landTypes.contains("Island")) {
land.addAbility(new BlueManaAbility(), source.getSourceId(), game);
}
if (mana.getWhite() == 0 && landTypes.contains("Plains")) {
land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
}
if (mana.getBlack() == 0 && landTypes.contains("Swamp")) {
land.addAbility(new BlackManaAbility(), source.getSourceId(), game);
}
break;
case TypeChangingEffects_4:
for (String subtype : landTypes) {
if (!land.getSubtype().contains(subtype)) {
land.getSubtype().add(subtype);
}
}
break;
}
}
}
return true;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
}
}