this.expansionSetCode = "SHM";
// {tap}: Add {1} to your mana pool.
this.addAbility(new ColorlessManaAbility());
// {UB}, {tap}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool.
SimpleManaAbility ability = new SimpleManaAbility(Zone.BATTLEFIELD, Mana.BlueMana(2), new ManaCostsImpl("{U/B}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
ability = new SimpleManaAbility(Zone.BATTLEFIELD, new Mana(0, 0, 1, 0, 1, 0, 0), new ManaCostsImpl("{U/B}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
ability = new SimpleManaAbility(Zone.BATTLEFIELD, Mana.BlackMana(2), new ManaCostsImpl("{U/B}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}