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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.riseoftheeldrazi;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.TopLibraryCardTypeCondition;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.common.AddManaOfAnyColorEffect;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.effects.common.continious.PlayWithTheTopCardRevealedEffect;
import mage.abilities.mana.ManaAbility;
import mage.abilities.mana.SimpleManaAbility;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.Duration;
import mage.game.Game;
/**
*
* @author jeffwadsworth
*/
public class MulDayaChannelers extends CardImpl {
private static final String rule1 = "As long as the top card of your library is a creature card, {this} gets +3/+3";
public MulDayaChannelers(UUID ownerId) {
super(ownerId, 198, "Mul Daya Channelers", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{G}{G}");
this.expansionSetCode = "ROE";
this.subtype.add("Elf");
this.subtype.add("Druid");
this.subtype.add("Shaman");
this.color.setGreen(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Play with the top card of your library revealed.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PlayWithTheTopCardRevealedEffect()));
// As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.
ConditionalContinousEffect effect = new ConditionalContinousEffect(new BoostSourceEffect(3, 3, Duration.WhileOnBattlefield), new TopLibraryCardTypeCondition(TopLibraryCardTypeCondition.CheckType.CREATURE), rule1);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// As long as the top card of your library is a land card, Mul Daya Channelers has "T: Add two mana of any one color to your mana pool."
SimpleManaAbility manaAbility = new SimpleManaAbility(Zone.BATTLEFIELD, new AddManaOfAnyColorEffect(2), new TapSourceCost());
effect = new ConditionalContinousEffect(new GainAbilitySourceEffect(manaAbility, Duration.WhileOnBattlefield),
new TopLibraryCardTypeCondition(TopLibraryCardTypeCondition.CheckType.LAND),
"As long as the top card of your library is a land card, Mul Daya Channelers has \"{T}: Add two mana of any one color to your mana pool.\"");
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
}
public MulDayaChannelers(final MulDayaChannelers card) {
super(card);
}
@Override
public MulDayaChannelers copy() {
return new MulDayaChannelers(this);
}
}
class MulDayaChannelersActivateIfConditionManaAbility extends ManaAbility {
private Condition condition;
public MulDayaChannelersActivateIfConditionManaAbility(Zone zone, ManaEffect effect, Cost cost, Condition condition) {
super(zone, effect, cost);
this.condition = condition;
}
public MulDayaChannelersActivateIfConditionManaAbility(MulDayaChannelersActivateIfConditionManaAbility ability) {
super(ability);
this.condition = ability.condition;
}
@Override
public boolean canActivate(UUID playerId, Game game) {
if (condition.apply(game, this)) {
return super.canActivate(playerId, game);
}
return false;
}
@Override
public boolean activate(Game game, boolean noMana) {
if (canActivate(this.controllerId, game)) {
return super.activate(game, noMana);
}
return false;
}
@Override
public String getRule() {
return "As long as the top card of your library is a land card, {this} has \"{T}: Add two mana of any one color to your mana pool.";
}
@Override
public MulDayaChannelersActivateIfConditionManaAbility copy() {
return new MulDayaChannelersActivateIfConditionManaAbility(this);
}
}