this.expansionSetCode = "SHM";
// {tap}: Add {1} to your mana pool.
this.addAbility(new ColorlessManaAbility());
// {RG}, {tap}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool.
SimpleManaAbility ability = new SimpleManaAbility(Zone.BATTLEFIELD, Mana.RedMana(2), new ManaCostsImpl("{R/G}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
ability = new SimpleManaAbility(Zone.BATTLEFIELD, new Mana(1, 1, 0, 0, 0, 0, 0), new ManaCostsImpl("{R/G}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
ability = new SimpleManaAbility(Zone.BATTLEFIELD, Mana.GreenMana(2), new ManaCostsImpl("{R/G}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}