public SlayersStronghold(UUID ownerId) {
super(ownerId, 229, "Slayers' Stronghold", Rarity.RARE, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "AVR";
// {tap}: Add {1} to your mana pool.
this.addAbility(new ColorlessManaAbility());
// {R}{W}, {tap}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(2, 0, Duration.EndOfTurn), new ManaCostsImpl("{R}{W}"));
ability.addEffect(new GainAbilityTargetEffect(VigilanceAbility.getInstance(), Duration.EndOfTurn));
ability.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn));
ability.addCost(new TapSourceCost());