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package mage.sets.avacynrestored;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.abilities.mana.ColorlessManaAbility;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Loki
*/
public class SlayersStronghold extends CardImpl {
public SlayersStronghold(UUID ownerId) {
super(ownerId, 229, "Slayers' Stronghold", Rarity.RARE, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "AVR";
// {tap}: Add {1} to your mana pool.
this.addAbility(new ColorlessManaAbility());
// {R}{W}, {tap}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(2, 0, Duration.EndOfTurn), new ManaCostsImpl("{R}{W}"));
ability.addEffect(new GainAbilityTargetEffect(VigilanceAbility.getInstance(), Duration.EndOfTurn));
ability.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public SlayersStronghold(final SlayersStronghold card) {
super(card);
}
@Override
public SlayersStronghold copy() {
return new SlayersStronghold(this);
}
}