Package mage.abilities.keyword

Examples of mage.abilities.keyword.SwampwalkAbility


        this.color.setGreen(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(2);

        // Swampwalk
        this.addAbility(new SwampwalkAbility());
    }
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        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(4);

        // Swampwalk
        this.addAbility(new SwampwalkAbility());
        // Cycling-Pay 2 life.
        this.addAbility(new CyclingAbility(new PayLifeCost(2)));
    }
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        this.color.setGreen(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // Swampwalk
        this.addAbility(new SwampwalkAbility());
    }
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        this.expansionSetCode = "USG";
        this.subtype.add("Snake");
        this.color.setGreen(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);
        this.addAbility(new SwampwalkAbility());
    }
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        this.color.setBlack(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // Swampwalk
        this.addAbility(new SwampwalkAbility());
    }
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        Mode mode = new Mode();
        mode.getEffects().add(new BoostTargetEffect(2, -1, Duration.EndOfTurn));
        mode.getTargets().add(new TargetCreaturePermanent());
        this.getSpellAbility().addMode(mode);
        mode = new Mode();
        mode.getEffects().add(new GainAbilityTargetEffect(new SwampwalkAbility(), Duration.EndOfTurn));
        mode.getTargets().add(new TargetCreaturePermanent());
        this.getSpellAbility().addMode(mode);
    }
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        this.color.setBlue(true);
        this.color.setBlack(true);
        this.power = new MageInt(5);
        this.toughness = new MageInt(5);

        this.addAbility(new SwampwalkAbility());
        // Whenever a player casts a black spell, you gain 1 life.
        this.addAbility(new SolkanarTheSwampKingAbility());

    }
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        this.expansionSetCode = "M10";
        this.color.setBlack(true);
        this.subtype.add("Wraith");
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);
        this.addAbility(new SwampwalkAbility());
    }
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        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // Swampwalk
        this.addAbility(new SwampwalkAbility());
    }
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        this.getSpellAbility().addTarget(auraTarget);
        this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
        Ability ability = new EnchantAbility(auraTarget.getTargetName());
        this.addAbility(ability);
        // Enchanted creature has swampwalk.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new SwampwalkAbility(), AttachmentType.AURA)));
    }
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Related Classes of mage.abilities.keyword.SwampwalkAbility

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