Mode mode = new Mode();
mode.getEffects().add(new BoostTargetEffect(2, -1, Duration.EndOfTurn));
mode.getTargets().add(new TargetCreaturePermanent());
this.getSpellAbility().addMode(mode);
mode = new Mode();
mode.getEffects().add(new GainAbilityTargetEffect(new SwampwalkAbility(), Duration.EndOfTurn));
mode.getTargets().add(new TargetCreaturePermanent());
this.getSpellAbility().addMode(mode);
}