Package mage.abilities.keyword

Examples of mage.abilities.keyword.ExaltedAbility


        this.toughness = new MageInt(1);

        // Protection from white
        this.addAbility(new ProtectionAbility(filter));
        // Exalted
        this.addAbility(new ExaltedAbility());
    }
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        this.toughness = new MageInt(3);

        // Flying
        this.addAbility(FlyingAbility.getInstance());
        // Exalted
        this.addAbility(new ExaltedAbility());
        // Other creatures you control have exalted.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
                new GainAbilityControlledEffect(new ExaltedAbility(), Duration.WhileOnBattlefield, new FilterCreaturePermanent(), true)));
    }
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        this.toughness = new MageInt(5);

        // Flying
        this.addAbility(FlyingAbility.getInstance());
        // Exalted
        this.addAbility(new ExaltedAbility());
        // Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.
        this.addAbility(new NefaroxOverlordOfGrixisTriggeredAbility());
    }
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        this.subtype.add("Knight");
        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);
        this.addAbility(FirstStrikeAbility.getInstance());
        this.addAbility(new ExaltedAbility());
    }
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        this.subtype.add("Human");
        this.subtype.add("Knight");
        this.color.setBlue(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);
        this.addAbility(new ExaltedAbility());
    }
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        this.subtype.add("Beast");
        this.color.setGreen(true);
        this.color.setWhite(true);
        this.power = new MageInt(5);
        this.toughness = new MageInt(4);
        this.addAbility(new ExaltedAbility());
    }
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        this.subtype.add("Bird");
        this.subtype.add("Soldier");
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);
        this.addAbility(FlyingAbility.getInstance());
        this.addAbility(new ExaltedAbility());
    }
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        this.color.setGreen(true);
        this.subtype.add("Human");
        this.subtype.add("Druid");
        this.power = new MageInt(0);
        this.toughness = new MageInt(1);
        this.addAbility(new ExaltedAbility());
        this.addAbility(new GreenManaAbility());
        this.addAbility(new WhiteManaAbility());
        this.addAbility(new BlueManaAbility());
    }
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        this.subtype.add("Archer");
        this.color.setGreen(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(3);
        this.addAbility(ReachAbility.getInstance());
        this.addAbility(new ExaltedAbility());
    }
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        this.color.setWhite(true);
        this.color.setGreen(true);
        this.color.setBlue(true);

        // Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
        this.addAbility(new ExaltedAbility());

        // Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that
        // creature. After this phase, there is an additional combat phase.
        this.addAbility(new FinestHourAbility());
    }
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