this.color.setWhite(true);
this.color.setGreen(true);
this.color.setBlue(true);
// Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
this.addAbility(new ExaltedAbility());
// Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that
// creature. After this phase, there is an additional combat phase.
this.addAbility(new FinestHourAbility());
}