this.subtype.add("Human");
this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(0);
this.toughness = new MageInt(1);
this.addAbility(new ExaltedAbility());
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawDiscardControllerEffect(), new ManaCostsImpl("{U}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}