Package mage.abilities.keyword

Examples of mage.abilities.keyword.EquipAbility


    public StriderHarness (UUID ownerId) {
        super(ownerId, 207, "Strider Harness", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
        this.expansionSetCode = "SOM";
        this.subtype.add("Equipment");
        this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(1)));
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(HasteAbility.getInstance(), AttachmentType.EQUIPMENT)));
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 1)));
    }
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        // As long as equipped creature has defender, it can attack as though it didn't have defender.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new WarmongersChariotEffect()));

        // Equip {3}
        this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
    }
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        super(ownerId, 149, "Darksteel Axe", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
        this.expansionSetCode = "SOM";
        this.subtype.add("Equipment");
        this.addAbility(IndestructibleAbility.getInstance());
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 0)));
        this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
    }
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        super(ownerId, 237, "Wooden Stake", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
        this.expansionSetCode = "ISD";
        this.subtype.add("Equipment");

        // Equip {1}
        this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(1)));

        // Equipped creature gets +1/+0.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 0)));

        // Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
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        super(ownerId, 233, "Silver-Inlaid Dagger", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
        this.expansionSetCode = "ISD";
        this.subtype.add("Equipment");

        // Equip {2}
        this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));

        // Equipped creature gets +2/+0
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 0)));

        // As long as equipped creature is a Human, it gets an additional +1/+0
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        super(ownerId, 232, "Sharpened Pitchfork", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
        this.expansionSetCode = "ISD";
        this.subtype.add("Equipment");

        // Equip {1}
        this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(1)));

        // Equipped creature has first strike.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.EQUIPMENT)));

        // As long as equipped creature is a Human, it gets +1/+1.
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        // If equipped creature would deal combat damage, it deals double that damage instead.
        // If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new InquisitorsFlailEffect()));

        // Equip {2}
        this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
    }
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        // If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ShieldOfTheAvatarPreventionEffect()));
       
        // Equip {2}
        this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
    }
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        // Equipped creature has double strike.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(DoubleStrikeAbility.getInstance(), AttachmentType.EQUIPMENT)));

        // Equip {2}
        this.addAbility(new EquipAbility(Outcome.AddAbility, new ManaCostsImpl("{2}")));
    }
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        // Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.
        this.addAbility(new EntersBattlefieldAllTriggeredAbility(
                Zone.BATTLEFIELD, new AttachEffect(Outcome.Detriment, "attach {source} to it"),
                filter, true, true, null));
        // Equip {4}
        this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(4)));
    }
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Related Classes of mage.abilities.keyword.EquipAbility

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