this.toughness = new MageInt(2);
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CreateTokenEffect(new ZombieWizardToken()), new ManaCostsImpl("{U}{B}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LoseLifeTargetEffect(new PermanentsOnBattlefieldCount(filter)), new ManaCostsImpl("{U}{U}{B}{B}"));
ability.addEffect(new PutLibraryIntoGraveTargetEffect(new PermanentsOnBattlefieldCount(filter, 1)));
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}