this.color.setBlack(true);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.
this.addAbility(new DealsDamageToACreatureTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(), true), false, false, false));
// {B}: Regenerate Spiritmonger.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{B}")));
// {G}: Spiritmonger becomes the color of your choice until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new SpiritmongerChangeColorEffect(), new ManaCostsImpl("{G}")));
}