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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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package mage.sets.betrayersofkamigawa;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsDamageToACreatureTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.SkipNextUntapTargetEffect;
import mage.abilities.effects.common.TapTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class MatsuTribeSniper extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with flying");
static {
filter.add(new AbilityPredicate(FlyingAbility.class));
}
public MatsuTribeSniper(UUID ownerId) {
super(ownerId, 136, "Matsu-Tribe Sniper", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{G}");
this.expansionSetCode = "BOK";
this.subtype.add("Snake");
this.subtype.add("Warrior");
this.subtype.add("Archer");
this.color.setGreen(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {t}: Matsu-Tribe Sniper deals 1 damage to target creature with flying.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
// Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
ability = new DealsDamageToACreatureTriggeredAbility(new TapTargetEffect("that creature"), false, false, true);
ability.addEffect(new SkipNextUntapTargetEffect("and it"));
this.addAbility(ability);
}
public MatsuTribeSniper(final MatsuTribeSniper card) {
super(card);
}
@Override
public MatsuTribeSniper copy() {
return new MatsuTribeSniper(this);
}
}