Package mage.abilities.common

Examples of mage.abilities.common.BeginningOfEndStepTriggeredAbility


        // Flying
        this.addAbility(FlyingAbility.getInstance());
        // At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.
        this.addWatcher(new AsmiraHolyAvengerWatcher());
        this.addAbility(new BeginningOfEndStepTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(0), new AsmiraHolyAvengerDynamicValue(), true), TargetController.ANY, false));
    }
View Full Code Here


        Ability ability = new BeginningOfUpkeepTriggeredAbility(new DamageTargetEffect(5), TargetController.YOU, false);
        ability.addTarget(new TargetCreatureOrPlayer());
        this.addAbility(ability);
       
        // At the beginning of each end step, your life total becomes 5.
        this.addAbility(new BeginningOfEndStepTriggeredAbility(new FormOfTheDragonEffect(), TargetController.ANY, false));
       
        // Creatures without flying can't attack you.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new FormOfTheDragonRestrictionEffect()));
    }
View Full Code Here

        // Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.
        this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new AddCountersSourceEffect(CounterType.CHARGE.createInstance()), false));

        // At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.
        this.addAbility(new BeginningOfEndStepTriggeredAbility(new DamageOpponentsEffect(), TargetController.YOU, false));
    }
View Full Code Here

        this.color.setGreen(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);

        // At the beginning of each end step, each player gains control of all nontoken permanents he or she owns.
        this.addAbility(new BeginningOfEndStepTriggeredAbility(new BroodingSaurianControlEffect(), TargetController.ANY, false));
    }
View Full Code Here

                    Card card = game.getCard(target.getFirstTarget());
                    if (card != null) {
                        cards.remove(card);
                        if (card.putOntoBattlefield(game, Zone.PICK, source.getSourceId(), source.getControllerId())) {
                            // It gains \"At the beginning of your end step, return this creature to its owner's hand.\"
                            Ability ability = new BeginningOfEndStepTriggeredAbility(Zone.BATTLEFIELD, new ReturnToHandSourceEffect(true), TargetController.YOU, null, false);
                            ContinuousEffect effect = new GainAbilityTargetEffect(ability, Duration.Custom);
                            effect.setTargetPointer(new FixedTarget(card.getId()));
                            game.addEffect(effect, source);
                        }
                    }
View Full Code Here

TOP

Related Classes of mage.abilities.common.BeginningOfEndStepTriggeredAbility

Copyright © 2018 www.massapicom. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.