Package mage.sets.alarareborn

Source Code of mage.sets.alarareborn.LightningReaver

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.alarareborn;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.CountersCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.FearAbility;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author jeffwadsworth
*/
public class LightningReaver extends CardImpl {

    public LightningReaver(UUID ownerId) {
        super(ownerId, 42, "Lightning Reaver", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{R}");
        this.expansionSetCode = "ARB";
        this.subtype.add("Zombie");
        this.subtype.add("Beast");

        this.color.setRed(true);
        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // Haste; fear
        this.addAbility(HasteAbility.getInstance());
        this.addAbility(FearAbility.getInstance());

        // Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.
        this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new AddCountersSourceEffect(CounterType.CHARGE.createInstance()), false));

        // At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.
        this.addAbility(new BeginningOfEndStepTriggeredAbility(new DamageOpponentsEffect(), TargetController.YOU, false));
    }

    public LightningReaver(final LightningReaver card) {
        super(card);
    }

    @Override
    public LightningReaver copy() {
        return new LightningReaver(this);
    }
}

class DamageOpponentsEffect extends OneShotEffect {

    public DamageOpponentsEffect() {
        super(Outcome.Damage);
        staticText = "Lightning Reaver deals damage equal to the number of charge counters on it to each opponent";
    }

    public DamageOpponentsEffect(final DamageOpponentsEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        DynamicValue amount = new CountersCount(CounterType.CHARGE);
        for (UUID playerId : game.getOpponents(source.getControllerId())) {
            Player player = game.getPlayer(playerId);
            if (player != null) {
                player.damage(amount.calculate(game, source, this), source.getSourceId(), game, false, true);
            }
        }
        return true;
    }

    @Override
    public DamageOpponentsEffect copy() {
        return new DamageOpponentsEffect(this);
    }
}
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