activeChar.sendPacket(Msg.YOUR_FORCE_HAS_REACHED_MAXIMUM_CAPACITY_);
return false;
}
else if (getId() == 2165)
{
player.sendPacket(new MagicSkillUse(player, player, 2165, 1, 0, 0));
}
return super.checkCondition(activeChar, target, forceUse, dontMove, first);
}