Package lineage2.gameserver.network.serverpackets

Examples of lineage2.gameserver.network.serverpackets.MagicSkillUse


  {
    if (param.length < 4)
    {
      throw new IllegalArgumentException();
    }
    final Player player = getSelf();
    if (player == null)
    {
      return;
    }
    final long price = Long.parseLong(param[param.length - 1]);
    if (!NpcInstance.canBypassCheck(player, player.getLastNpc()))
    {
      return;
    }
    if ((price > 0) && (player.getAdena() < price))
    {
      player.sendPacket(Msg.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
      return;
    }
    if (player.getMountType() == 2)
    {
      player.sendMessage("Телепортаци�? верхом на виверне невозможна.");
      return;
    }
    if (player.getLastNpc() != null)
    {
      final int npcId = player.getLastNpc().getNpcId();
      switch (npcId)
      {
        case 30483:
          if (player.getLevel() >= Config.CRUMA_GATEKEEPER_LVL)
          {
            show("teleporter/30483-no.htm", player);
            return;
          }
          break;
        case 32864:
        case 32865:
        case 32866:
        case 32867:
        case 32868:
        case 32869:
        case 32870:
          if (player.getLevel() < 80)
          {
            show("teleporter/" + npcId + "-no.htm", player);
            return;
          }
          break;
      }
    }
    final int x = Integer.parseInt(param[0]);
    final int y = Integer.parseInt(param[1]);
    final int z = Integer.parseInt(param[2]);
    final int castleId = (param.length > 4) ? Integer.parseInt(param[3]) : 0;
    if (player.getReflection().isDefault())
    {
      final Castle castle = (castleId > 0) ? ResidenceHolder.getInstance().getResidence(Castle.class, castleId) : null;
      if ((castle != null) && castle.getSiegeEvent().isInProgress())
      {
        player.sendPacket(Msg.YOU_CANNOT_TELEPORT_TO_A_VILLAGE_THAT_IS_IN_A_SIEGE);
        return;
      }
    }
    final Location pos = Location.findPointToStay(x, y, z, 50, 100, player.getGeoIndex());
    if (price > 0)
    {
      player.reduceAdena(price, true);
    }
    player.teleToLocation(pos);
  }
View Full Code Here


  {
    if (param.length < 5)
    {
      throw new IllegalArgumentException();
    }
    final Player player = getSelf();
    if (player == null)
    {
      return;
    }
    final long count = Long.parseLong(param[3]);
    final int item = Integer.parseInt(param[4]);
    if (!NpcInstance.canBypassCheck(player, player.getLastNpc()))
    {
      return;
    }
    if (count > 0)
    {
      if (!player.getInventory().destroyItemByItemId(item, count))
      {
        player.sendPacket(Msg.YOU_DO_NOT_HAVE_ENOUGH_REQUIRED_ITEMS);
        return;
      }
      player.sendPacket(SystemMessage2.removeItems(item, count));
    }
    final int x = Integer.parseInt(param[0]);
    final int y = Integer.parseInt(param[1]);
    final int z = Integer.parseInt(param[2]);
    final Location pos = Location.findPointToStay(x, y, z, 20, 70, player.getGeoIndex());
    player.teleToLocation(pos);
  }
View Full Code Here

  {
    if (param.length < 5)
    {
      throw new IllegalArgumentException();
    }
    final Player player = getSelf();
    if (player == null)
    {
      return;
    }
    player.setReflection(Integer.parseInt(param[4]));
    Gatekeeper(param);
  }
View Full Code Here

   * Method TokenJump.
   * @param param String[]
   */
  public void TokenJump(String[] param)
  {
    final Player player = getSelf();
    if (player == null)
    {
      return;
    }
    if (player.getLevel() <= 19)
    {
      QuestGatekeeper(param);
    }
    else
    {
View Full Code Here

  /**
   * Method NoblessTeleport.
   */
  public void NoblessTeleport()
  {
    final Player player = getSelf();
    if (player == null)
    {
      return;
    }
    if (player.isNoble() || Config.ALLOW_NOBLE_TP_TO_ALL)
    {
      show("scripts/noble.htm", player);
    }
    else
    {
View Full Code Here

  {
    if (param.length < 2)
    {
      throw new IllegalArgumentException();
    }
    final Player player = getSelf();
    if (player == null)
    {
      return;
    }
    final String page = param[0];
    final int item = Integer.parseInt(param[1]);
    final long price = Long.parseLong(param[2]);
    if (getItemCount(player, item) < price)
    {
      player.sendPacket((item == 57) ? Msg.YOU_DO_NOT_HAVE_ENOUGH_ADENA : SystemMsg.INCORRECT_ITEM_COUNT);
      return;
    }
    removeItem(player, item, price);
    show(page, player);
  }
View Full Code Here

  /**
   * Method TakeNewbieWeaponCoupon.
   */
  public void TakeNewbieWeaponCoupon()
  {
    final Player player = getSelf();
    if (player == null)
    {
      return;
    }
    if (!Config.ALT_ALLOW_SHADOW_WEAPONS)
    {
      show(new CustomMessage("common.Disabled", player), player);
      return;
    }
    if ((player.getLevel() > 19) || (player.getClassLevel() > 1))
    {
      show("Your level is too high!", player);
      return;
    }
    if (player.getLevel() < 6)
    {
      show("Your level is too low!", player);
      return;
    }
    if (player.getVarB("newbieweapon"))
    {
      show("Your already got your newbie weapon!", player);
      return;
    }
    addItem(player, 7832, 5);
    player.setVar("newbieweapon", "true", -1);
  }
View Full Code Here

  /**
   * Method TakeAdventurersArmorCoupon.
   */
  public void TakeAdventurersArmorCoupon()
  {
    final Player player = getSelf();
    if (player == null)
    {
      return;
    }
    if (!Config.ALT_ALLOW_SHADOW_WEAPONS)
    {
      show(new CustomMessage("common.Disabled", player), player);
      return;
    }
    if ((player.getLevel() > 39) || (player.getClassLevel() > 2))
    {
      show("Your level is too high!", player);
      return;
    }
    if ((player.getLevel() < 20) || (player.getClassLevel() < 2))
    {
      show("Your level is too low!", player);
      return;
    }
    if (player.getVarB("newbiearmor"))
    {
      show("Your already got your newbie weapon!", player);
      return;
    }
    addItem(player, 7833, 1);
    player.setVar("newbiearmor", "true", -1);
  }
View Full Code Here

  /**
   * Method enter_dc.
   */
  public void enter_dc()
  {
    final Player player = getSelf();
    final NpcInstance npc = getNpc();
    if ((player == null) || (npc == null))
    {
      return;
    }
    if (!NpcInstance.canBypassCheck(player, npc))
    {
      return;
    }
    player.setVar("DCBackCoords", player.getLoc().toXYZString(), -1);
    player.teleToLocation(-114582, -152635, -6742);
  }
View Full Code Here

  /**
   * Method exit_dc.
   */
  public void exit_dc()
  {
    final Player player = getSelf();
    final NpcInstance npc = getNpc();
    if ((player == null) || (npc == null))
    {
      return;
    }
    if (!NpcInstance.canBypassCheck(player, npc))
    {
      return;
    }
    final String var = player.getVar("DCBackCoords");
    if ((var == null) || var.isEmpty())
    {
      player.teleToLocation(new Location(43768, -48232, -800), 0);
      return;
    }
    player.teleToLocation(Location.parseLoc(var), 0);
    player.unsetVar("DCBackCoords");
  }
View Full Code Here

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