Package lineage2.gameserver.stats.funcs

Examples of lineage2.gameserver.stats.funcs.FuncMul


      return;
    }
    if (residence.isFunctionActive(ResidenceFunction.RESTORE_HP))
    {
      double value = 1. + (residence.getFunction(ResidenceFunction.RESTORE_HP).getLevel() / 100.);
      player.addStatFunc(new FuncMul(Stats.REGENERATE_HP_RATE, 0x30, residence, value));
    }
    if (residence.isFunctionActive(ResidenceFunction.RESTORE_MP))
    {
      double value = 1. + (residence.getFunction(ResidenceFunction.RESTORE_MP).getLevel() / 100.);
      player.addStatFunc(new FuncMul(Stats.REGENERATE_MP_RATE, 0x30, residence, value));
    }
  }
View Full Code Here


        SiegeFlagInstance flag = (SiegeFlagInstance) NpcHolder.getInstance().getTemplate(_flagType == FlagType.OUTPOST ? 36590 : 35062).getNewInstance();
        flag.setClan(siegeClan);
        flag.addEvent(siegeEvent);
        if (_flagType == FlagType.ADVANCED)
        {
          flag.addStatFunc(new FuncMul(Stats.MAX_HP, 0x50, flag, _advancedMult));
        }
        flag.setCurrentHpMp(flag.getMaxHp(), flag.getMaxMp(), true);
        flag.setHeading(player.getHeading());
        int x = (int) (player.getX() + (100 * Math.cos(player.headingToRadians(player.getHeading() - 32768))));
        int y = (int) (player.getY() + (100 * Math.sin(player.headingToRadians(player.getHeading() - 32768))));
View Full Code Here

        NpcInstance newNpc = addSpawnToInstance(SC, new Location(x, y, -6115, 16215), 0, world.instanceId);
        newNpc.setAI(new CharacterAI(newNpc));
        if (templist[yy][xx] == 0)
        {
          newNpc.setBusy(true);
          newNpc.addStatFunc(new FuncMul(Stats.MAGIC_DEFENCE, 0x30, this, 1000));
          newNpc.addStatFunc(new FuncMul(Stats.POWER_DEFENCE, 0x30, this, 1000));
        }
        world.ForthRoom.npclist2.add(new long[]
        {
          newNpc.getStoredId(),
          templist[yy][xx],
View Full Code Here

      _selectorThreads[i].start();
    }
    LoginServerCommunication.getInstance().start();
    if (Config.SERVICES_OFFLINE_TRADE_RESTORE_AFTER_RESTART)
    {
      ThreadPoolManager.getInstance().schedule(new RestoreOfflineTraders(), 30000L);
    }
    getListeners().onStart();
    if (Config.IS_TELNET_ENABLED)
    {
      statusServer = new TelnetServer();
View Full Code Here

   * @param template NpcTemplate
   */
  public Kama26BossInstance(int objectId, NpcTemplate template)
  {
    super(objectId, template);
    getMinionList().addMinion(new MinionData(18556, 1));
  }
View Full Code Here

    ThreadPoolManager.getInstance().schedule(new RunnableImpl()
    {
      @Override
      public void runImpl()
      {
        final NpcTemplate template = NpcHolder.getInstance().getTemplate(18602);
        if (template != null)
        {
          final NpcInstance a = template.getNewInstance();
          a.setCurrentHpMp(a.getMaxHp(), a.getMaxMp());
          a.spawnMe(actor.getLoc());
        }
      }
    }, 10000L);
View Full Code Here

      {
        player.sendPacket(Msg.YOU_CANNOT_TELEPORT_TO_A_VILLAGE_THAT_IS_IN_A_SIEGE);
        return;
      }
    }
    final Location pos = Location.findPointToStay(x, y, z, 50, 100, player.getGeoIndex());
    if (price > 0)
    {
      player.reduceAdena(price, true);
    }
    player.teleToLocation(pos);
View Full Code Here

      player.sendPacket(SystemMessage2.removeItems(item, count));
    }
    final int x = Integer.parseInt(param[0]);
    final int y = Integer.parseInt(param[1]);
    final int z = Integer.parseInt(param[2]);
    final Location pos = Location.findPointToStay(x, y, z, 20, 70, player.getGeoIndex());
    player.teleToLocation(pos);
  }
View Full Code Here

      return;
    }
    final String var = player.getVar("DCBackCoords");
    if ((var == null) || var.isEmpty())
    {
      player.teleToLocation(new Location(43768, -48232, -800), 0);
      return;
    }
    player.teleToLocation(Location.parseLoc(var), 0);
    player.unsetVar("DCBackCoords");
  }
View Full Code Here

    }
    for (Player player : World.getAroundPlayers(actor, 200, 200))
    {
      if (player != null)
      {
        player.teleToLocation(new Location(207559, 86429, -1000));
      }
    }
    return true;
  }
View Full Code Here

TOP

Related Classes of lineage2.gameserver.stats.funcs.FuncMul

Copyright © 2018 www.massapicom. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.