/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver;
import java.io.File;
import java.net.InetAddress;
import java.net.ServerSocket;
import lineage2.commons.lang.StatsUtils;
import lineage2.commons.listener.Listener;
import lineage2.commons.listener.ListenerList;
import lineage2.commons.net.nio.impl.SelectorThread;
import lineage2.commons.versioning.Version;
import lineage2.gameserver.cache.CrestCache;
import lineage2.gameserver.dao.CharacterDAO;
import lineage2.gameserver.dao.ItemsDAO;
import lineage2.gameserver.data.BoatHolder;
import lineage2.gameserver.data.xml.Parsers;
import lineage2.gameserver.data.xml.holder.EventHolder;
import lineage2.gameserver.data.xml.holder.ResidenceHolder;
import lineage2.gameserver.data.xml.holder.StaticObjectHolder;
import lineage2.gameserver.database.DatabaseFactory;
import lineage2.gameserver.geodata.GeoEngine;
import lineage2.gameserver.handler.admincommands.AdminCommandHandler;
import lineage2.gameserver.handler.items.ItemHandler;
import lineage2.gameserver.handler.usercommands.UserCommandHandler;
import lineage2.gameserver.handler.voicecommands.VoicedCommandHandler;
import lineage2.gameserver.idfactory.IdFactory;
import lineage2.gameserver.instancemanager.ArcanManager;
import lineage2.gameserver.instancemanager.AwakingManager;
import lineage2.gameserver.instancemanager.BloodAltarManager;
import lineage2.gameserver.instancemanager.CastleManorManager;
import lineage2.gameserver.instancemanager.CoupleManager;
import lineage2.gameserver.instancemanager.CursedWeaponsManager;
import lineage2.gameserver.instancemanager.DelusionChamberManager;
import lineage2.gameserver.instancemanager.FindPartyManager;
import lineage2.gameserver.instancemanager.HarnakUndegroundManager;
import lineage2.gameserver.instancemanager.HellboundManager;
import lineage2.gameserver.instancemanager.L2TopManager;
import lineage2.gameserver.instancemanager.MMOTopManager;
import lineage2.gameserver.instancemanager.PetitionManager;
import lineage2.gameserver.instancemanager.PlayerMessageStack;
import lineage2.gameserver.instancemanager.RaidBossSpawnManager;
import lineage2.gameserver.instancemanager.SMSWayToPay;
import lineage2.gameserver.instancemanager.SoDManager;
import lineage2.gameserver.instancemanager.SoHManager;
import lineage2.gameserver.instancemanager.SoIManager;
import lineage2.gameserver.instancemanager.SpawnManager;
import lineage2.gameserver.instancemanager.WorldStatisticsManager;
import lineage2.gameserver.instancemanager.commission.CommissionShopManager;
import lineage2.gameserver.instancemanager.games.FishingChampionShipManager;
import lineage2.gameserver.instancemanager.games.LotteryManager;
import lineage2.gameserver.instancemanager.games.MiniGameScoreManager;
import lineage2.gameserver.instancemanager.itemauction.ItemAuctionManager;
import lineage2.gameserver.instancemanager.naia.NaiaCoreManager;
import lineage2.gameserver.instancemanager.naia.NaiaTowerManager;
import lineage2.gameserver.listener.GameListener;
import lineage2.gameserver.listener.game.OnShutdownListener;
import lineage2.gameserver.listener.game.OnStartListener;
import lineage2.gameserver.model.World;
import lineage2.gameserver.model.entity.Hero;
import lineage2.gameserver.model.entity.MonsterRace;
import lineage2.gameserver.model.entity.olympiad.Olympiad;
import lineage2.gameserver.model.items.etcitems.AttributeStoneManager;
import lineage2.gameserver.model.items.etcitems.CrystallizationManager;
import lineage2.gameserver.model.items.etcitems.EnchantScrollManager;
import lineage2.gameserver.model.items.etcitems.LifeStoneManager;
import lineage2.gameserver.network.GameClient;
import lineage2.gameserver.network.GamePacketHandler;
import lineage2.gameserver.network.loginservercon.LoginServerCommunication;
import lineage2.gameserver.network.telnet.TelnetServer;
import lineage2.gameserver.scripts.Scripts;
import lineage2.gameserver.tables.AttributeDamageResistTable;
import lineage2.gameserver.tables.AugmentationData;
import lineage2.gameserver.tables.ClanTable;
import lineage2.gameserver.tables.DualClassTable;
import lineage2.gameserver.tables.EnchantHPBonusTable;
import lineage2.gameserver.tables.EnchantStatBonusTable;
import lineage2.gameserver.tables.FakePlayersTable;
import lineage2.gameserver.tables.PetSkillsTable;
import lineage2.gameserver.tables.SkillTreeTable;
import lineage2.gameserver.tables.SubClassTable;
import lineage2.gameserver.taskmanager.ItemsAutoDestroy;
import lineage2.gameserver.taskmanager.TaskManager;
import lineage2.gameserver.taskmanager.tasks.RestoreOfflineTraders;
import lineage2.gameserver.utils.Strings;
import net.sf.ehcache.CacheManager;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class GameServer
{
/**
* Field LOGIN_SERVER_PROTOCOL. (value is 2)
*/
public static final int LOGIN_SERVER_PROTOCOL = 2;
/**
* Field _log.
*/
private static final Logger _log = LoggerFactory.getLogger(GameServer.class);
/**
* @author Mobius
*/
public class GameServerListenerList extends ListenerList<GameServer>
{
/**
* Method onStart.
*/
public void onStart()
{
for (Listener<GameServer> listener : getListeners())
{
if (OnStartListener.class.isInstance(listener))
{
((OnStartListener) listener).onStart();
}
}
}
/**
* Method onShutdown.
*/
public void onShutdown()
{
for (Listener<GameServer> listener : getListeners())
{
if (OnShutdownListener.class.isInstance(listener))
{
((OnShutdownListener) listener).onShutdown();
}
}
}
}
/**
* Field _instance.
*/
public static GameServer _instance;
/**
* Field _selectorThreads.
*/
private final SelectorThread<GameClient> _selectorThreads[];
/**
* Field version.
*/
private final Version version;
/**
* Field statusServer.
*/
private TelnetServer statusServer;
/**
* Field _listeners.
*/
private final GameServerListenerList _listeners;
/**
* Field _serverStarted.
*/
private final int _serverStarted;
/**
* Method getSelectorThreads.
* @return SelectorThread<GameClient>[]
*/
public SelectorThread<GameClient>[] getSelectorThreads()
{
return _selectorThreads;
}
/**
* Method time.
* @return int
*/
public int time()
{
return (int) (System.currentTimeMillis() / 1000);
}
/**
* Method uptime.
* @return int
*/
public int uptime()
{
return time() - _serverStarted;
}
/**
* Constructor for GameServer.
* @throws Exception
*/
@SuppressWarnings("unchecked")
public GameServer() throws Exception
{
_instance = this;
_serverStarted = time();
_listeners = new GameServerListenerList();
new File("./log/").mkdir();
version = new Version(GameServer.class);
_log.info("=================================================");
_log.info("Revision: ................ " + version.getRevisionNumber());
_log.info("Build date: .............. " + version.getBuildDate());
_log.info("Compiler version: ........ " + version.getBuildJdk());
_log.info("=================================================");
Config.load();
checkFreePorts();
Class.forName(Config.DATABASE_DRIVER).newInstance();
DatabaseFactory.getInstance().getConnection().close();
IdFactory _idFactory = IdFactory.getInstance();
if (!_idFactory.isInitialized())
{
_log.error("Could not read object IDs from DB. Please Check Your Data.");
throw new Exception("Could not initialize the ID factory");
}
CacheManager.getInstance();
ThreadPoolManager.getInstance();
AttributeStoneManager.load();
LifeStoneManager.load();
EnchantScrollManager.load();
CrystallizationManager.load();
Scripts.getInstance();
GeoEngine.load();
Strings.reload();
GameTimeController.getInstance();
World.init();
Parsers.parseAll();
ItemsDAO.getInstance();
CrestCache.getInstance();
CharacterDAO.getInstance();
ClanTable.getInstance();
FakePlayersTable.getInstance();
SkillTreeTable.getInstance();
AugmentationData.getInstance();
EnchantHPBonusTable.getInstance();
EnchantStatBonusTable.getInstance();
AttributeDamageResistTable.getInstance();
PetSkillsTable.getInstance();
ItemAuctionManager.getInstance();
CommissionShopManager.getInstance();
SpawnManager.getInstance().spawnAll();
StaticObjectHolder.getInstance().spawnAll();
RaidBossSpawnManager.getInstance();
Scripts.getInstance().init();
DelusionChamberManager.getInstance();
Announcements.getInstance();
LotteryManager.getInstance();
PlayerMessageStack.getInstance();
if (Config.AUTODESTROY_ITEM_AFTER > 0)
{
ItemsAutoDestroy.getInstance();
}
MonsterRace.getInstance();
if (Config.ENABLE_OLYMPIAD)
{
Olympiad.load();
Hero.getInstance();
}
PetitionManager.getInstance();
CursedWeaponsManager.getInstance();
if (!Config.ALLOW_WEDDING)
{
CoupleManager.getInstance();
_log.info("CoupleManager initialized");
}
ItemHandler.getInstance();
AdminCommandHandler.getInstance().log();
UserCommandHandler.getInstance().log();
VoicedCommandHandler.getInstance().log();
TaskManager.getInstance();
_log.info("=[Events]=========================================");
ResidenceHolder.getInstance().callInit();
EventHolder.getInstance().callInit();
_log.info("==================================================");
BoatHolder.getInstance().spawnAll();
CastleManorManager.getInstance();
Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
_log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
CoupleManager.getInstance();
if (Config.ALT_FISH_CHAMPIONSHIP_ENABLED)
{
FishingChampionShipManager.getInstance();
}
HellboundManager.getInstance();
NaiaTowerManager.getInstance();
NaiaCoreManager.getInstance();
SoDManager.getInstance();
SoIManager.getInstance();
SoHManager.getInstance();
HarnakUndegroundManager.getInstance();
BloodAltarManager.getInstance();
L2TopManager.getInstance();
MMOTopManager.getInstance();
SMSWayToPay.getInstance();
MiniGameScoreManager.getInstance();
AwakingManager.getInstance();
FindPartyManager.getInstance().load();
ArcanManager.getInstance();
WorldStatisticsManager.getInstance();
SubClassTable.getInstance();
DualClassTable.getInstance();
if (Config.GARBAGE_COLLECTOR_INTERVAL > 0)
{
Class.forName(GarbageCollector.class.getName());
}
Shutdown.getInstance().schedule(Config.RESTART_AT_TIME, Shutdown.RESTART);
_log.info("GameServer Started");
_log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
GamePacketHandler gph = new GamePacketHandler();
InetAddress serverAddr = Config.GAMESERVER_HOSTNAME.equalsIgnoreCase("*") ? null : InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
_selectorThreads = new SelectorThread[Config.PORTS_GAME.length];
for (int i = 0; i < Config.PORTS_GAME.length; i++)
{
_selectorThreads[i] = new SelectorThread<>(Config.SELECTOR_CONFIG, gph, gph, gph, null);
_selectorThreads[i].openServerSocket(serverAddr, Config.PORTS_GAME[i]);
_selectorThreads[i].start();
}
LoginServerCommunication.getInstance().start();
if (Config.SERVICES_OFFLINE_TRADE_RESTORE_AFTER_RESTART)
{
ThreadPoolManager.getInstance().schedule(new RestoreOfflineTraders(), 30000L);
}
getListeners().onStart();
if (Config.IS_TELNET_ENABLED)
{
statusServer = new TelnetServer();
}
else
{
_log.info("Telnet server is currently disabled.");
}
_log.info("=================================================");
String memUsage = new StringBuilder().append(StatsUtils.getMemUsage()).toString();
for (String line : memUsage.split("\n"))
{
_log.info(line);
}
_log.info("=================================================");
}
/**
* Method getListeners.
* @return GameServerListenerList
*/
public GameServerListenerList getListeners()
{
return _listeners;
}
/**
* Method getInstance.
* @return GameServer
*/
public static GameServer getInstance()
{
return _instance;
}
/**
* Method addListener.
* @param listener T
* @return boolean
*/
public <T extends GameListener> boolean addListener(T listener)
{
return _listeners.add(listener);
}
/**
* Method removeListener.
* @param listener T
* @return boolean
*/
public <T extends GameListener> boolean removeListener(T listener)
{
return _listeners.remove(listener);
}
/**
* Method checkFreePorts.
*/
public static void checkFreePorts()
{
boolean binded = false;
while (!binded)
{
for (int PORT_GAME : Config.PORTS_GAME)
{
try
{
ServerSocket ss;
if (Config.GAMESERVER_HOSTNAME.equalsIgnoreCase("*"))
{
ss = new ServerSocket(PORT_GAME);
}
else
{
ss = new ServerSocket(PORT_GAME, 50, InetAddress.getByName(Config.GAMESERVER_HOSTNAME));
}
ss.close();
binded = true;
}
catch (Exception e)
{
_log.warn("Port " + PORT_GAME + " is allready binded. Please free it and restart server.");
binded = false;
try
{
Thread.sleep(1000);
}
catch (InterruptedException e2)
{
}
}
}
}
}
/**
* Method main.
* @param args String[]
* @throws Exception
*/
public static void main(String[] args) throws Exception
{
new GameServer();
}
/**
* Method getVersion.
* @return Version
*/
public Version getVersion()
{
return version;
}
/**
* Method getStatusServer.
* @return TelnetServer
*/
public TelnetServer getStatusServer()
{
return statusServer;
}
}