Package lineage2.gameserver.stats

Examples of lineage2.gameserver.stats.Env


      {
        for (EffectTemplate et : skill.getEffectTemplates())
        {
          for (Summon summon : player.getSummonList())
          {
            Env env = new Env(summon, summon, skill);
            Effect effect = et.getEffect(env);
            effect.setPeriod(time);
            summon.getEffectList().addEffect(effect);
            summon.updateEffectIconsImpl();
          }
        }
      }
      else
      {
        for (EffectTemplate et : skill.getEffectTemplates())
        {
          Env env = new Env(player, player, skill);
          Effect effect = et.getEffect(env);
          effect.setPeriod(time);
          player.getEffectList().addEffect(effect);
          player.updateEffectIconsImpl();
        }
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          {
            if(et == null || et.getEffectType() != EffectType.ServitorShare)
            {
              continue;
            }
            Env env = new Env(owner,SummonEffect,skl);
            final Effect effect = et.getEffect(env);
            if(effect == null)
            {
              continue;
            }
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    {
      if (calculator == null)
      {
        continue;
      }
      Env env = new Env(target, activeChar, null);
      env.value = calculator.getBase();
      log_str += "Stat: " + calculator._stat.getValue() + ", prevValue: " + calculator.getLast() + "\r\n";
      Func[] funcs = calculator.getFunctions();
      for (int i = 0; i < funcs.length; i++)
      {
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      _selectorThreads[i].start();
    }
    LoginServerCommunication.getInstance().start();
    if (Config.SERVICES_OFFLINE_TRADE_RESTORE_AFTER_RESTART)
    {
      ThreadPoolManager.getInstance().schedule(new RestoreOfflineTraders(), 30000L);
    }
    getListeners().onStart();
    if (Config.IS_TELNET_ENABLED)
    {
      statusServer = new TelnetServer();
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   * @param template NpcTemplate
   */
  public Kama26BossInstance(int objectId, NpcTemplate template)
  {
    super(objectId, template);
    getMinionList().addMinion(new MinionData(18556, 1));
  }
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    ThreadPoolManager.getInstance().schedule(new RunnableImpl()
    {
      @Override
      public void runImpl()
      {
        final NpcTemplate template = NpcHolder.getInstance().getTemplate(18602);
        if (template != null)
        {
          final NpcInstance a = template.getNewInstance();
          a.setCurrentHpMp(a.getMaxHp(), a.getMaxMp());
          a.spawnMe(actor.getLoc());
        }
      }
    }, 10000L);
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      {
        player.sendPacket(Msg.YOU_CANNOT_TELEPORT_TO_A_VILLAGE_THAT_IS_IN_A_SIEGE);
        return;
      }
    }
    final Location pos = Location.findPointToStay(x, y, z, 50, 100, player.getGeoIndex());
    if (price > 0)
    {
      player.reduceAdena(price, true);
    }
    player.teleToLocation(pos);
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      player.sendPacket(SystemMessage2.removeItems(item, count));
    }
    final int x = Integer.parseInt(param[0]);
    final int y = Integer.parseInt(param[1]);
    final int z = Integer.parseInt(param[2]);
    final Location pos = Location.findPointToStay(x, y, z, 20, 70, player.getGeoIndex());
    player.teleToLocation(pos);
  }
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      return;
    }
    final String var = player.getVar("DCBackCoords");
    if ((var == null) || var.isEmpty())
    {
      player.teleToLocation(new Location(43768, -48232, -800), 0);
      return;
    }
    player.teleToLocation(Location.parseLoc(var), 0);
    player.unsetVar("DCBackCoords");
  }
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    }
    for (Player player : World.getAroundPlayers(actor, 200, 200))
    {
      if (player != null)
      {
        player.teleToLocation(new Location(207559, 86429, -1000));
      }
    }
    return true;
  }
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