_log.info("EffectKnockDown Loc null check this!");
_effected.broadcastPacket(new FlyToLocation(_effected, loc, FlyType.PUSH_DOWN_HORIZONTAL, getSkill().getFlySpeed()));//need to check: if the effected is already knocked down, move the target again?
_effected.abortAttack(true, true);
_effected.abortCast(true, true);
_effected.setXYZ(loc.getX(), loc.getY(), loc.getZ());
_effected.broadcastPacket(new ValidateLocation(_effected));
}