Package lineage2.gameserver.skills.effects

Source Code of lineage2.gameserver.skills.effects.EffectShadowStep

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.skills.effects;

import lineage2.gameserver.geodata.GeoEngine;
import lineage2.gameserver.model.Effect;
import lineage2.gameserver.network.serverpackets.FlyToLocation;
import lineage2.gameserver.network.serverpackets.FlyToLocation.FlyType;
import lineage2.gameserver.network.serverpackets.ValidateLocation;
import lineage2.gameserver.stats.Env;
import lineage2.gameserver.utils.Location;
import lineage2.gameserver.utils.Util;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class EffectShadowStep extends Effect
{
  /**
   * Field _z. Field _y. Field _x.
   */
  private int _x, _y, _z;
 
  /**
   * Constructor for EffectKnockBack.
   * @param env Env
   * @param template EffectTemplate
   */
  public EffectShadowStep(Env env, EffectTemplate template)
  {
    super(env, template);
  }
 
  /**
   * Method onStart.
   */
  @Override
  public void onStart()
  {
    super.onStart();
   
    int px = _effected.getX();
    int py = _effected.getY();
   
    double ph = Util.convertHeadingToDegree(_effected.getHeading());
    ph += 180;
    if (ph > 360)
    {
      ph -= 360;
    }
    ph = (Math.PI * ph) / 180;
   
    _x = (int) (px + (30 * Math.cos(ph)));
    _y = (int) (py + (30 * Math.sin(ph)));
    _z = _effected.getZ();
   
    Location loc = new Location(_x, _y, _z);
    loc = GeoEngine.moveCheck(_effector.getX(), _effector.getY(), _effector.getZ(), _x, _y, _effector.getGeoIndex());
   
    _x = loc.getX();
    _y = loc.getY();
    _z = loc.getZ();
   
    _effector.broadcastPacket(new FlyToLocation(_effector, loc, FlyType.DUMMY, getSkill().getFlySpeed()));
    _effector.abortAttack(true, false);
    _effector.abortCast(true, false);
    _effector.setXYZ(_x, _y, _z);
    _effector.setHeading(_effected.getHeading());
    _effector.broadcastPacket(new ValidateLocation(_effector));
  }
 
  /**
   * Method onActionTime.
   * @return boolean
   */
  @Override
  public boolean onActionTime()
  {
    return false;
  }
}
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