Package lineage2.gameserver.skills.effects

Source Code of lineage2.gameserver.skills.effects.EffectKnockBack

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.skills.effects;

import lineage2.gameserver.geodata.GeoEngine;
import lineage2.gameserver.model.Effect;
import lineage2.gameserver.network.serverpackets.FlyToLocation;
import lineage2.gameserver.network.serverpackets.FlyToLocation.FlyType;
import lineage2.gameserver.network.serverpackets.ValidateLocation;
import lineage2.gameserver.stats.Env;
import lineage2.gameserver.utils.Location;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class EffectKnockBack extends Effect
{
  /**
   * Field _z. Field _y. Field _x.
   */
  private int _x, _y, _z;
  private Location _loc = new Location(_x, _y, _z);
  /**
   * Constructor for EffectKnockBack.
   * @param env Env
   * @param template EffectTemplate
   */
  public EffectKnockBack(Env env, EffectTemplate template)
  {
    super(env, template);
  }
 
  /**
   * Method onStart.
   */
  @Override
  public void onStart()
  {
    super.onStart();
    Location playerLoc = _effected.getLoc();
    Location tagetLoc = getEffector().getLoc();
    double distance = playerLoc.distance(tagetLoc);
    if ((distance > 2000) || (distance < 1))
    {
      return;
    }
    double dx = tagetLoc.x - playerLoc.x;
    double dy = tagetLoc.y - playerLoc.y;
    double dz = tagetLoc.z - playerLoc.z;
    int offset = Math.min((int) distance + getSkill().getFlyRadius(), 1400);
    offset = (int) (offset + Math.abs(dz));
    if (offset < 5)
    {
      offset = 5;
    }
    double sin = dy / distance;
    double cos = dx / distance;
    _x = (tagetLoc.x - (int) (offset * cos));
    _y = (tagetLoc.y - (int) (offset * sin));
    _z = tagetLoc.z;
   
    _loc = GeoEngine.moveCheck(tagetLoc.x, tagetLoc.y, tagetLoc.z, _x, _y, _effected.getGeoIndex());
    if(!_effected.isKnockedBack())
      _effected.startKnockingback();
    if (_loc == null)
      _log.info("EffectKnockBack Loc null check this!");
    _effected.broadcastPacket(new FlyToLocation(_effected, _loc, FlyType.PUSH_HORIZONTAL, getSkill().getFlySpeed()));
    _effected.abortAttack(true, true);
    _effected.abortCast(true, true);
    _effected.setXYZ(_loc.getX(), _loc.getY(), _loc.getZ());
    _effected.broadcastPacket(new ValidateLocation(_effected));
  }
 
  /**
   * Method onExit.
   */
  @Override
  public void onExit()
  {
    super.onExit();
    _effected.setXYZ(_loc.getX(), _loc.getY(), _loc.getZ());
    _effected.broadcastPacket(new ValidateLocation(_effected));
    if(_effected.isKnockedBack())
      _effected.stopKnockingback();
  }
 
  /**
   * Method onActionTime.
   * @return boolean
   */
  @Override
  public boolean onActionTime()
  {
    return false;
  }
}
TOP

Related Classes of lineage2.gameserver.skills.effects.EffectKnockBack

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.