Package lineage2.gameserver.network.serverpackets

Examples of lineage2.gameserver.network.serverpackets.ShortCutRegister


      actor.setDisplayId(npcId);
      DeleteObject d = new DeleteObject(actor);
      L2GameServerPacket su = new StatusUpdate(actor).addAttribute(StatusUpdateField.CUR_HP, StatusUpdateField.MAX_HP);
      for (Player player : World.getAroundPlayers(actor))
      {
        player.sendPacket(d, new NpcInfo(actor, player));
        if (player.getTarget() == actor)
        {
          player.setTarget(null);
          player.setTarget(actor);
          player.sendPacket(su);
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   */
  @Override
  protected void onEvtDead(Creature killer)
  {
    final NpcInstance actor = getActor();
    actor.broadcastPacket(new PlaySound(PlaySound.Type.MUSIC, "BS02_D", 1, 0, actor.getLoc()));
    Functions.npcSay(actor, "A fatal error has occurred");
    Functions.npcSay(actor, "System is being shut down...");
    Functions.npcSay(actor, "......");
    try
    {
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    for (ShortCut sc : player.getAllShortCuts())
    {
      if ((sc.getId() == skillId) && (sc.getType() == ShortCut.TYPE_SKILL))
      {
        ShortCut newsc = new ShortCut(sc.getSlot(), sc.getPage(), sc.getType(), sc.getId(), skillLevel, 1);
        player.sendPacket(new ShortCutRegister(player, newsc));
        player.registerShortCut(newsc);
      }
    }
  }
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    activeChar.sendPacket(new ExVariationCancelResult(1), iu, sm);
    for (ShortCut sc : activeChar.getAllShortCuts())
    {
      if ((sc.getId() == targetItem.getObjectId()) && (sc.getType() == ShortCut.TYPE_ITEM))
      {
        activeChar.sendPacket(new ShortCutRegister(activeChar, sc));
      }
    }
    activeChar.sendChanges();
  }
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    player.sendPacket(new InventoryUpdate().addModifiedItem(targetItem));
    for (ShortCut sc : player.getAllShortCuts())
    {
      if ((sc.getId() == targetItem.getObjectId()) && (sc.getType() == ShortCut.TYPE_ITEM))
      {
        player.sendPacket(new ShortCutRegister(player, sc));
      }
    }
    player.sendChanges();
    return true;
  }
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    {
      activeChar.sendActionFailed();
      return;
    }
    ShortCut shortCut = new ShortCut(_slot, _page, _type, _id, _lvl, _characterType);
    activeChar.sendPacket(new ShortCutRegister(activeChar, shortCut));
    activeChar.registerShortCut(shortCut);
  }
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            for (ShortCut sc : getAllShortCuts())
            {
              if ((sc.getId() == sk.getId()) && (sc.getType() == ShortCut.TYPE_SKILL))
              {
                ShortCut newsc = new ShortCut(sc.getSlot(), sc.getPage(), sc.getType(), sc.getId(), sk.getLevel(), 1);
                sendPacket(new ShortCutRegister(this, newsc));
                registerShortCut(newsc);
              }
            }
          }
          update = true;
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  {
    if (npcId != actor.getDisplayId())
    {
      actor.setDisplayId(npcId);
      DeleteObject d = new DeleteObject(actor);
      L2GameServerPacket su = new StatusUpdate(actor).addAttribute(StatusUpdateField.CUR_HP, StatusUpdateField.MAX_HP);
      for (Player player : World.getAroundPlayers(actor))
      {
        player.sendPacket(d, new NpcInfo(actor, player));
        if (player.getTarget() == actor)
        {
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          break;
        case 30:
        case 20:
        case 10:
        case 5:
          Announcements.getInstance().announceToAll(new SystemMessage(SystemMessage.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS__PLEASE_FIND_A_SAFE_PLACE_TO_LOG_OUT).addNumber(shutdownCounter));
          break;
        case 0:
          switch (shutdownMode)
          {
            case SHUTDOWN:
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            spawnRoom(7);
            setReenterTime(System.currentTimeMillis());
            for(Player p : getPlayers())
            {
              p.sendPacket(new ExSendUIEvent(p, 1, 1, 0, 0));
              p.sendPacket(new SystemMessage(SystemMessage.THIS_DUNGEON_WILL_EXPIRE_IN_S1_MINUTES).addNumber(5));
            }
            startCollapseTimer(5 * 60 * 1000L);
            timeSpent = (int) (System.currentTimeMillis() - _savedTime) / 1000;
          }
        }, 10000L);
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